Vargling Posted November 17, 2016 Share Posted November 17, 2016 How this mod will be going: 1. Make assets for beach cave entrance and tropical cave stairs. 2. Make setpieces for islands that use these cave entrances and stairs out at sea. 3. Add SW stuff, so the islands can be filled up. 4. Make the islands properly generated. Right now, I've got the beach cave entrance done. (It's just an enlarged batcave. Sounds dumb but my god does it look amazing on Beach Turf :P) I'm working on Cave Stairs now. Bare with me. Link to comment Share on other sites More sharing options...
. . . Posted November 17, 2016 Share Posted November 17, 2016 So exciting ! Link to comment Share on other sites More sharing options...
Serpens Posted November 18, 2016 Share Posted November 18, 2016 (edited) arent there already mods for this? The whole beach and some stuff you can find in "Multi Worlds" mod.. I think they plan to add everything from shipwrecked. And a mod for characters also already exists. And: Island generation is broken in DST, see here: but if you manage to find a workaround, please let me know! Cause I also need islands for my adventure mod. DarkXero gave me the following code, to prevent the "PANIC" during worldgeneration. So the world is generated (and does not tries to generate again and again in endless loop), but unfortunatley only one island exist... so it seems the worldgeneration stops when the PANIC would appear, instead of keep on generating.. local function GetUpvalue(func, name) local debug = GLOBAL.debug local i = 1 while true do local n, v = debug.getupvalue(func, i) if not n then return nil, nil end if n == name then return v, i end i = i + 1 end end local function SetUpvalue(func, ind, value) local debug = GLOBAL.debug debug.setupvalue(func, ind, value) end local function HackGenChecksForIslands() local generate_fn = GLOBAL.require("map/forest_map").Generate local SKIP_GEN_CHECKS, SKIP_GEN_CHECKS_index = GetUpvalue(generate_fn, "SKIP_GEN_CHECKS") SetUpvalue(generate_fn, SKIP_GEN_CHECKS_index, true) end HackGenChecksForIslands() Edited November 18, 2016 by Serpens Link to comment Share on other sites More sharing options...
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