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When I trying to change any default character's .lua file, for example:

AddPrefabPostInit("webber", function(inst)
    inst:AddTag("balloonomancer")
    inst.components.health:SetAbsorptionAmount(TUNING.WATHGRITHR_ABSORPTION)
end)

It's works well for stable DST version, but in beta it causes crashes while mandrake put you to sleep or equipped mushroom hat.

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