Tykvesh Posted October 5, 2016 Share Posted October 5, 2016 When I trying to change any default character's .lua file, for example: AddPrefabPostInit("webber", function(inst) inst:AddTag("balloonomancer") inst.components.health:SetAbsorptionAmount(TUNING.WATHGRITHR_ABSORPTION) end) It's works well for stable DST version, but in beta it causes crashes while mandrake put you to sleep or equipped mushroom hat. Link to comment Share on other sites More sharing options...
Maris Posted October 5, 2016 Share Posted October 5, 2016 it? What line exactly caused the crash? And what kind of the error message? Link to comment Share on other sites More sharing options...
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