FelixTheJudge Posted September 29, 2016 Share Posted September 29, 2016 I looked at the "reviver.lua" and what I got wasn't exactly what I expected. I'm guessing the item's protocol is handled when its "Traded" to a ghost? Where is the handler for it? I want to go about creating a custom revive item that can only be used on others. (I don't want it haunt-able, only givable like the heart.) Can someone point me in the right direction? I've looked into other mods and I don't see such an item on the work shop, so maybe my attempts are futile? Link to comment https://forums.kleientertainment.com/forums/topic/70536-how-exactly-does-the-telltale-heart-revive-programming-wise/ Share on other sites More sharing options...
Maris Posted September 29, 2016 Share Posted September 29, 2016 It's hardcoded. If you want just to replace original reviver, it's better only to change animation and recipe. Link to comment https://forums.kleientertainment.com/forums/topic/70536-how-exactly-does-the-telltale-heart-revive-programming-wise/#findComment-820111 Share on other sites More sharing options...
FelixTheJudge Posted September 29, 2016 Author Share Posted September 29, 2016 6 hours ago, Maris said: It's hardcoded. If you want just to replace original reviver, it's better only to change animation and recipe. thats a sad I didn't want to replace the original reviver, simply make a better version of it you could craft. OH well. Link to comment https://forums.kleientertainment.com/forums/topic/70536-how-exactly-does-the-telltale-heart-revive-programming-wise/#findComment-820252 Share on other sites More sharing options...
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