EuedeAdodooedoe Posted September 25, 2016 Share Posted September 25, 2016 Making too much threads again? Well screw it, I need help. I already do jack-**** because I make stupid excuses for myself not to do something, so whilst I still have this angry urge to mod no matter what, might as well do as much as possible. Onto the topic, why are so many animations so crapped up? The ghost animations are jerky nonsense and Deerclops only has his ice spikes animated when I open open the decompiled scml file in Spriter Pro. Also, some animation zip files (files in zip folders inside anim folder) seem to only have anim.bin and no build.bin or atlas-0.tex, like deerclops_actions. Why? And how can I fix/get around these two issues? Link to comment https://forums.kleientertainment.com/forums/topic/70430-what-is-with-the-animations-files/ Share on other sites More sharing options...
Lumina Posted September 25, 2016 Share Posted September 25, 2016 Some file have only anim.bin because they related to other build.bin and atlas-0.tex. No need to fix, it's not an issue. For example, deerclop action will use the deerclop_action anim.bin and the base deerclop build.bin and atlas-0.tex It's a way to avoid using multiple copy of a same file, for example. Same for some pig actions. Link to comment https://forums.kleientertainment.com/forums/topic/70430-what-is-with-the-animations-files/#findComment-818180 Share on other sites More sharing options...
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