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Big tentacles, ancient guardian, and other things


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This was copied and pasted from an original thread linked below... moving it to an appropriate place on the forum:

 

 

I've been playing the beta for a couple of weeks now consistently and I have some questions in regards to the future of the game. I'll try to split each topic up into sections.

Big Tentacles:

Are there any plans for big tentacles to drop their loot in the future again?

One of my favorite aspects of singleplayer is going down into the caves and killing the big tentacles for those sweet loot drops. I always felt like the tentacle spike filled in the gap between spear and hambat damage wise, then the next best thing would be the dark sword of course. Not only that, but big tentacles also drop things such as light bulbs, tentacle spots, marshy turf, slurtle slime, skeletons, rocks, and of course the tentacle spot. If no player is using wickerbottom, the tentacle spike and tentacle spots are no longer renewable. The tentacle spots are very useful for crafting things such as a raincoat, which is the next best thing from the eyebrella since they both give 100% protection from wetness and lightening strikes. I do love the new addition of traveling via tentacle holes (like wormholes) upon kill.

Ancient Guardian:

Will the ancient guardian have a reset timer upon kill in a later update?

Due to the fact that each server only has one cave/ruin system, there is only one ancient guardian. Ancient guardian drops his horn which can be used to craft the houndius shootius. What if you're playing with several people and someone has already killed the guardian and used the horn? He also drops the big ornate chest filled with goodies like thulecite and ancient gems (although the dragonfly drops gems too) which is technically non-renewable because we can't world hop.

Ancient Items:

The magiluminescence can be refueled by using nightmare fuel which is great. Would it be possible for the other staffs and items to be refueled too, such as the construction amulet, desconstruction amulet, lazy explorer, lazy forager, and star caller's staff?

The 6 clockwork monster setpiece:

Re-introducing the wooden thing setpiece, without the actual wooden thing in the middle for the purpose of a purple gem.

We cannot world hop, so the wooden thing surrounded by the six clockwork monsters are not present. Unless you find another random setpiece that includes a bishop (which I haven't come across yet), you may not be able to obtain a purple gem as fast as you would like to build a shadow manipulator. Maybe replace the wooden thing with a chest filled with random rare goodies or something. I know that blue hounds drop blues gems and red hounds drop red, but sometimes that can take a while to happen depending on your luck.

World Regrowth:

Are there any new changes happening with that specific world setting? As of now, I see that things like carrots, rabbit holes, trees, and flowers can grow back. Are there any plans for other things such as berry bushes, grass tufts, saplings, reeds, etc? Accidents happen, and again, since we are sharing this world with other players, things tend to accidentally get burned down by people or by natural causes from smoldering.

Item Suggestion:

One thing I've always wanted to ask is about adding an item like a cave net. The cave net can be used and setup to catch the rocks, flint, nitre, gems, marble, etc when an earthquake has occurred. It could prevent these things from breaking upon hitting the floor.

In addition to that, what if there is a small chance that Thulecite and gems (orange, yellow, and green) fall from the ceiling during earthquakes, but only if you're on ruins territory.

 

Thank you,
PosterxG1rl

About Bit Tentacle:
If you upload the code from the DS big tentacles somewhere (that includes all the possible drops), I can do a mod for that.

And you can world hop now with wooden thing, thanks to DarkXero:
http://steamcommunity.com/sharedfiles/filedetails/?id=756229217

On 9/9/2016 at 6:23 PM, Serpens said:

About Bit Tentacle:
If you upload the code from the DS big tentacles somewhere (that includes all the possible drops), I can do a mod for that.

And you can world hop now with wooden thing, thanks to DarkXero:
http://steamcommunity.com/sharedfiles/filedetails/?id=756229217

Thank you for the offer, but as of now, I'm exclusively on the console edition.

19 hours ago, Serpens said:

I just looked at the scripts to enable loot from tentacle pillars, but it seems the loot is active ^^
You get loot when killing the big tentacle.

Thank you for letting me know. The wikia is what led me to believe they didn't drop anything in dst, I think some parts of it are outdated.

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