Leonardo Cox Posted August 17, 2016 Share Posted August 17, 2016 (edited) This only happened after the newreignbeta became a thing. One of my mods will get the server announcement that "Mod is out of date", however I checked the api version (which is 10) and it matches the one in listed in the modsutil.lua file. My other mods have the same api version and don't get this error. I've tried adding a "dummy" update to get it to refresh on the workshop and I've tried reinstalling the game/mod, and it doesn't want to go away. Other people are having this problem with this one mod as well. Any sort of help would be greatly appreciated. Playable Pets -Cave.zip Edited August 22, 2016 by DarkKingBoo The problem was Solved Link to comment https://forums.kleientertainment.com/forums/topic/69615-solved-mod-not-seen-as-up-to-date-when-it-actually-is/ Share on other sites More sharing options...
Joachim Posted August 17, 2016 Share Posted August 17, 2016 (edited) No. api_version is not the version of the mod, but the version of the mod API of DST itself. If anything changes in the mod API of DST, the api_version will change, but usually it won't (because changing the interface is usually something you like to avoid). You need to change the value of the version key instead. Edited August 17, 2016 by Joachim Link to comment https://forums.kleientertainment.com/forums/topic/69615-solved-mod-not-seen-as-up-to-date-when-it-actually-is/#findComment-804318 Share on other sites More sharing options...
Leonardo Cox Posted August 17, 2016 Author Share Posted August 17, 2016 (edited) I'm aware that the api_version is the API of DST. Which is why I inspected the API when I got into the newreignsbeta, expecting the API to have changed causing the out of date message. (which happened once before). The version number of the actual mod matches with the workshop version (both are version 1.2c). Or what is this version key if its not that and are there any other defining factors that could list the mod of being out of date? Edited August 17, 2016 by DarkKingBoo corrections Link to comment https://forums.kleientertainment.com/forums/topic/69615-solved-mod-not-seen-as-up-to-date-when-it-actually-is/#findComment-804319 Share on other sites More sharing options...
Leonardo Cox Posted August 17, 2016 Author Share Posted August 17, 2016 A little bump with some more information. Even though the out of date message states that no players can join me, players still can. Some players don't have this issue and they share the some version numbers as mine. Some people who had this problem before with this mod somehow fixed itself when DST updated the other day. So is this just some sort of bug with DST then? Link to comment https://forums.kleientertainment.com/forums/topic/69615-solved-mod-not-seen-as-up-to-date-when-it-actually-is/#findComment-804412 Share on other sites More sharing options...
Leonardo Cox Posted August 21, 2016 Author Share Posted August 21, 2016 Bump. I'm not sure if bumping is allowed here or not, sorry if it isn't. It still occurs, I checked both version number of the mod and the api version and they're still up to date. Would there be anything else that would make the game think the mod is out of date? Because I'm all out of ideas here. Link to comment https://forums.kleientertainment.com/forums/topic/69615-solved-mod-not-seen-as-up-to-date-when-it-actually-is/#findComment-805557 Share on other sites More sharing options...
DarkXero Posted August 21, 2016 Share Posted August 21, 2016 10 hours ago, DarkKingBoo said: Would there be anything else that would make the game think the mod is out of date? Because I'm all out of ideas here. What if you change the version to an integer. Like: version = "2" Link to comment https://forums.kleientertainment.com/forums/topic/69615-solved-mod-not-seen-as-up-to-date-when-it-actually-is/#findComment-805695 Share on other sites More sharing options...
Leonardo Cox Posted August 21, 2016 Author Share Posted August 21, 2016 ...this seems to have fixed my version of Cave Pets. I haven't confirmed it with other people who've had the issue yet, so I'll update this post when I get confirmation. I don't really understand it. My other mods of Playable Pets work just fine and they don't have integers as well. I don't suppose you would know why this is? Link to comment https://forums.kleientertainment.com/forums/topic/69615-solved-mod-not-seen-as-up-to-date-when-it-actually-is/#findComment-805720 Share on other sites More sharing options...
DarkXero Posted August 21, 2016 Share Posted August 21, 2016 (edited) I remember this same issue for other mods that had versions that had letters on them. It should have been fixed. Maybe version = "1.2.c" would work? I don't know how the version check is done. local function DoVerifyModVersions(world, mods_to_verify) TheSim:VerifyModVersions(mods_to_verify) end It's done on the engine. Edited August 21, 2016 by DarkXero Link to comment https://forums.kleientertainment.com/forums/topic/69615-solved-mod-not-seen-as-up-to-date-when-it-actually-is/#findComment-805731 Share on other sites More sharing options...
Leonardo Cox Posted August 22, 2016 Author Share Posted August 22, 2016 It seems like changing it worked for others as well. Thank you very much for your help and the extra information. I really appreciate it. Link to comment https://forums.kleientertainment.com/forums/topic/69615-solved-mod-not-seen-as-up-to-date-when-it-actually-is/#findComment-805871 Share on other sites More sharing options...
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