NickPuzanov Posted August 14, 2016 Share Posted August 14, 2016 Hello! Can someone explain to me new disease mechanics or where i can found full information about this, please? At the moment I have no idea how it works. Thank you. Link to comment https://forums.kleientertainment.com/forums/topic/69543-disease/ Share on other sites More sharing options...
ConfusedCourier Posted August 14, 2016 Share Posted August 14, 2016 From @rezecib's comment on the update thread. Something that's diseaseable will check to start disease after 50-70 days. Once this has passed, it has a 10% chance to disease (5% if it's far from any players). If this passes, it enters a "warning" phase, which lasts 2.5-3 days. Despite it being called "warning", it doesn't look like there's any way to tell that it's in that phase. Entering warning restarts the 50-70 day cooldown on all diseaseables within 4 range (1 tile). After warning, it becomes diseased. Digging it up at this point will only give you twigs. Every 2-2.5 segments (30-45 seconds), it will spread the disease to a diseaseable within 4 range (1 tile). Link to comment https://forums.kleientertainment.com/forums/topic/69543-disease/#findComment-803540 Share on other sites More sharing options...
NickPuzanov Posted August 14, 2016 Author Share Posted August 14, 2016 I hope "warning phase" will be expressed more clearly after future updates Link to comment https://forums.kleientertainment.com/forums/topic/69543-disease/#findComment-803568 Share on other sites More sharing options...
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