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Character making conversations: DISCONTINUED


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11 hours ago, mathem99 said:

I'll try it out

EDIT: Doesn't appear to work, the server launches perfectly and I watched 2 days passed with no conversation.

I only put a conversation between Wilson and Maxwell in there.

I spawned a wilson and a waxwell close and they talked for a bit.

There's also a conversation cooldown of half a day (240), that you can LongUpdate to remove.

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-- Skin name override
AddComponentPostInit("inspectable", function(self)
	self.inst:DoTaskInTime(0.5, function(inst)
		local skin = inst:GetSkinName()
		if skin then
			self.nameoverride = skin
		end
	end)
end)

-- Tragic Torch example
GLOBAL.STRINGS.CHARACTERS.GENERIC.DESCRIBE.TORCH_SHADOW = "Hello. This is spook."

All names available in skins_strings.lua

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