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Don't Starve Together

Found 2 results

  1. Version 3.1

    60112 downloads

    This mod introduces electricity and machinery to Don't Starve Do you want to fight Maxwell? Do you want to show the shadows who's boss? No revolution is complete without Coal and Electricity! If you agree with the above point, then this mod is like made for you. It introduces electricity and machinery to Don't Starve, without (wanting to) ignore its amazing feel of uncertainity and artistic developement. Modules Unlike most mods, this one is split up into several modules. As such, you can install the parts you want and don't need the rest! Furthermore, updating is easier. And of course this allows for third-party modules, the Treeslacoil by @Corrosive for instance. The following official modules are currently available: BASE brings electricity itself. This is the core mod, you need to install it. CRAFTWORKS allows advanced crafting. Being cheaper, but more complicated, this mod is ideal for whoever is concerned about resource management. UTILITY is tool- and survival-orientated. It offers electric alternatives for most basic elements needed to stay alive. MILITARY brings weapons, armour and miscellanious combat entities. This is what you want if you came here thinking of laser guns, power fists and electric fence. Robotics is not functional. Use at your sole discretion. Documentation If you install and enable Tomes of Knowledge, you can find or craft an in-game guide. It magically scientifically expands with updates. It should give you the idea, and is highly recommended. For more detailed information, read the changelogs or the source code. The old documentation thread is here. You might enjoy reading this story as well. Compatibility All modules are compatible with DS base and DS RoG. They are also compatible with ShipWrecked, though some things might not work, as this is not a high priority. DST support is possible in future but unlike as it stands. Industrial Resolution includes minor World Generation stuff and edits some game objects. In general, it should be 100% compatible with any other mod. If you notice problems in this regard, please do not hesitate to inform me! This modpack supports the following mods: Hack the Planet (options for electricitiy) Tomes of Knowledge (guide book) Steam Biome Up & Away (Storm Choke and Cloud Centrifuge become available, including ToK pages) If you want to see more cross-mod, tell me please! Credits I want to thank the following people for helping in the creation of Industrial Resolution: @Folthan for drawing the LED and giving me that software @NoobModder for drawing several IRM objects @Estel for praise and feedback @Mikeloeven for telling me to just do it and giving me that other software All users who suggested content or changes for their interest You for reading all of this and being (presumably) awesome
  2. Hello everyone. I'm making a mod where each character make a conversation to each other. This is quite challenging and I'm having alot of trouble and headaches...oh god those headaches... What I'm TRYING to do is: If there are 2 character close to each other (distance 4-5 turfs away) there will make conversations to each other: Wilson: Hey Maxwell, how do you look so dapper all the time? Waxwell: This? I can only tell you it surely ain't dark magic... It takes a lot of work and effort. Wilson: Okay?... Can I borrow one of your three-piece suits? Waxwell: Uh... no... I don't want you to damage them. Wilson: Oh come on! Waxwell: No! That's final! The duration won't be long 5-6 Quotes each conv. each quote played by a character while they make a conversation will be 2-3 seconds long (When %CHARACTER1% says his part of the conversation the %CHARACTER2% will speak 2 seconds afterwards maybe 3 we'll see what works... or else the quotes will all play together and look like a mess) Like this: Wilson: 2-3 seconds pause until next one speaks start from here RIGHT off the character speaks "Hi Willow!" Willow After those 2-3 seconds passed willow continues conversation "Hi Wilson." During fight the conversation will be put on hold. If a conversation was taking place and mid-conversation a fightning takes places they will stop talking and start fighting after the fighting is over they will say "As I was saying..." "I was saying..." "Where was I? Ah yes..." "What I was saying is..." And will continue where they left off. If at night the same thing will happen if you're in darkness the conversation will stop and after they find light they say: "As I was saying..." "I was saying..." "Where was I? Ah yes..." "What I was saying is..." The conversation will take place after 4 minutes each conversation that ended. If there are 3+ characters it will randomly choose two randoms (Wendy, Waxwell, Wickerbottom it chooses for intstant randomly Waxwell and Wendy and they make conversation [Wendy+Waxwell conversation] and Wickerbottom should be silent throughout the whole conversation [So SHE doesn't cause problems and start making conversation to Waxwell and everything feels awkwards] If there are 4 characters they make conversation to each other (Wendy,Wilson,Willow,Wolfgang: Wolfgang+Willow, Wendy+Wilson.) If there are 5+ chracters same as with 3+ (Wilson, Willow, Wickerbottom, Wendy, WX-78: Wilson+Willow, wickerbottom+wendy, wx-78 is left silent) If someone goes off area the 3 tufts the conversation will stop (and maybe the one who left the user who walked most away will say something like "Bye." while the other one who was standing still or didn't walk away will say "What did I say?" I'm planning on making 10 quotes for each combination: (Gonna take a LOOOOOOOOOOOOOOOONG time but I will enjoy it...) Wilson+Willow/Wolfgang/Other Wilson/Waxwell/WX-78/Wickerbottom/Wendy/Wigfrid/Webber/Woodie Wes' conversation is gonna be diffirent: He will do hes mime moves and others will say "Okay?" "What?" "What are you trying to say?" "Uhm... okay?",etc This is probably impossible to make but if it happens I bet it would be worth it... I really need someone to help me... thank you for reading my post at least... Enjoy your day. This mod has been discontinued due to the lack of knowledge for modding. If anyone wants to pick this mod and continue off I'll be glad to give my support. Thanks for everyone who supported me, but I'm not able to make this mod.