PanAzej Posted July 2, 2016 Share Posted July 2, 2016 Is it possible to change a symbol's color using OverrideMultColour, instead of changing entire build's color? I'd like to make my character change color of an item he wields under certain circumstances. I have no idea how to make it like that, or it's even possible, though. Any help is appreciated. Link to comment https://forums.kleientertainment.com/forums/topic/68606-symbols-and-overridemultcolour/ Share on other sites More sharing options...
DarkXero Posted July 2, 2016 Share Posted July 2, 2016 Doesn't look like it's possible. You need to make a different build for each item state, then. Link to comment https://forums.kleientertainment.com/forums/topic/68606-symbols-and-overridemultcolour/#findComment-789490 Share on other sites More sharing options...
PanAzej Posted July 2, 2016 Author Share Posted July 2, 2016 28 minutes ago, DarkXero said: Doesn't look like it's possible. You need to make a different build for each item state, then. Welp, thanks for the info! I'll have to make a new FX or something then, since I wanted the effect to apply to all equippables. Link to comment https://forums.kleientertainment.com/forums/topic/68606-symbols-and-overridemultcolour/#findComment-789496 Share on other sites More sharing options...
DarkXero Posted July 2, 2016 Share Posted July 2, 2016 That looks like the best course of action. Make a fx prefab and make it follow the tool symbol, like how the torchfire does it. Link to comment https://forums.kleientertainment.com/forums/topic/68606-symbols-and-overridemultcolour/#findComment-789497 Share on other sites More sharing options...
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