Jump to content

Recommended Posts

@MrDeepDarkmind the client_log.txt would most likely specify what's wrong so follow your steps to make it happen again then get the client_log.txt from Documents\Klei\DoNotStarveTogether and attach it to your next reply.

After that try the following method:

  1. Right click Don't Starve Together from steam library
  2. Click Properties
  3. Select Local Files Tab
  4. Click Browse Local Files
  5. Open the bin folder
  6. Right click dontstarve_steam.exe
  7. Click Properties
  8. Select Compatibility Tab
  9. Enable Run this program as administrator
  10. Click Apply
  11. Click Ok
  12. Repeat steps 6-10 above for the dontstarve_dedicated_server_nullrenderer.exe file next
  13. Open steam again and run Don't Starve Together from the Games Library again

 

On 6/1/2016 at 10:59 PM, Zillvr said:

@MrDeepDarkmind the client_log.txt would most likely specify what's wrong so follow your steps to make it happen again then get the client_log.txt from Documents\Klei\DoNotStarveTogether and attach it to your next reply.

After that try the following method:

  1. Right click Don't Starve Together from steam library
  2. Click Properties
  3. Select Local Files Tab
  4. Click Browse Local Files
  5. Open the bin folder
  6. Right click dontstarve_steam.exe
  7. Click Properties
  8. Select Compatibility Tab
  9. Enable Run this program as administrator
  10. Click Apply
  11. Click Ok
  12. Repeat steps 6-10 above for the dontstarve_dedicated_server_nullrenderer.exe file next
  13. Open steam again and run Don't Starve Together from the Games Library again

 

[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 179016
[00:00:00]: Current time: Mon Jun 06 14:23:32 2016

[00:00:00]: Don't Starve Together: 179016 WIN32_STEAM
[00:00:00]: Build Date: 661
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: 
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Initializing Steam
[00:00:00]: Steam AppBuildID: 1149992
[00:00:00]: Steam BetaName(Branch): []
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (8728)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:4.15
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application E:\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: could not load ping_cache
[00:00:00]: THREAD - started 'ConsoleInput' (4136)
[00:00:00]: Offline user ID: OU_76561198165441763
[00:00:00]: SteamID: 76561198165441763
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: WindowManager::Initialize
[00:00:00]: CreateWindow: Requesting 1920,1080 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: CreateEGLContext: 12 configs found
[00:00:01]:      0: 8/8/8 -  0/ 0/ 0 - 0
[00:00:01]:      1: 8/8/8 -  0/16/ 0 - 0
[00:00:01]:      2: 8/8/8 -  0/24/ 0 - 0
[00:00:01]:      3: 8/8/8 -  0/24/ 8 - 0
[00:00:01]:      4: 5/5/5 -  0/ 0/ 0 - 0
[00:00:01]:      5: 5/5/5 -  0/16/ 0 - 0
[00:00:01]:      6: 5/5/5 -  0/24/ 0 - 0
[00:00:01]:      7: 5/5/5 -  0/24/ 8 - 0
[00:00:01]:      8: 8/8/8 -  8/ 0/ 0 - 0
[00:00:01]:      9: 8/8/8 -  8/16/ 0 - 0
[00:00:01]:     10: 8/8/8 -  8/24/ 0 - 0
[00:00:01]:     11: 8/8/8 -  8/24/ 8 - 0
[00:00:01]: WindowManager::SetFullscreen(0, 1920, 1080, 60)
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 970)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: THREAD - started 'WindowsInputManager' (7704)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:02]: Renderer initialize: Okay
[00:00:02]: AnimManager initialize: Okay
[00:00:02]: Buffers initialize: Okay
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]: scripts/main.lua(162,1) running main.lua
    
[00:00:02]: loaded modindex    
[00:00:03]: ModIndex: Beginning normal load sequence.
    
[00:00:05]: LOADING LUA SUCCESS
[00:00:07]: PlayerDeaths loaded morgue    872    
[00:00:07]: PlayerHistory loaded player_history    938    
[00:00:07]: bloom_enabled    false    
[00:00:07]: loaded saveindex    
[00:00:07]: OnFilesLoaded()    
[00:00:07]: OnUpdatePurchaseStateComplete    
[00:00:12]:     Load FE    
[00:00:14]:     Load FE: done    
[00:00:14]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure)
[00:00:14]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure)
[00:00:14]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure)
[00:00:14]: SimLuaProxy::QueryServer()
[00:00:14]: ModIndex: Load sequence finished successfully.    
[00:00:14]: Reset() returning
[00:00:19]: [Steam] Auth Session Ticket requested...
[00:00:20]: [Steam] Got Auth Session Ticket
[00:00:21]: [200] Account Communication Success (3)
[00:00:21]: loaded inventory_cache
[00:00:21]: Logging in as KU_fvGe8_nB
[00:00:21]: loaded inventory_cache
[00:00:22]: SimLuaProxy::QueryServer()
[00:00:24]:    EResult 15, 369588618
[00:00:24]: Failed getting mod details.
[00:00:24]:    EResult 15, 451559807
[00:00:24]: Failed getting mod details.
[00:00:25]:    EResult 15, 373991022
[00:00:25]: Failed getting mod details.
[00:00:31]: DownloadPublishedFileV2()
[00:00:31]: Did not find the ugc handle in the cache. This is likely because you're subscribed to a non-existent file 451559807
[00:00:31]: DownloadPublishedFileV2()
[00:00:31]: Did not find the ugc handle in the cache. This is likely because you're subscribed to a non-existent file 373991022
[00:00:52]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}
[00:00:52]: Frontend-Unloading mod 'all'.    
[00:00:52]: ../mods/workshop-370370586/mingems.tex is 120x104 but compressed textures must have power of 2 dimensions.
[00:00:54]:    EResult 15, 369588618
[00:00:54]: Failed getting mod details.
[00:00:54]:    EResult 15, 451559807
[00:00:54]: Failed getting mod details.
[00:00:55]:    EResult 15, 373991022
[00:00:55]: Failed getting mod details.
[00:00:56]: LUA ServerInfo type: table
[00:00:56]: GAMEPLAY => game_mode - survival
[00:00:56]: GAMEPLAY => max_players - 6
[00:00:56]: GAMEPLAY => pvp - false
[00:00:56]: NETWORK => lan_only_cluster - false
[00:00:56]: NETWORK => offline_cluster - false
[00:00:56]: NETWORK => cluster_description - 
[00:00:56]: NETWORK => cluster_name - MrDeepDarkmind's World
[00:00:56]: NETWORK => server_intention - cooperative
[00:00:56]: NETWORK => cluster_password - 
[00:00:56]: Network tick rate: U=15(2), D=0
[00:00:56]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:56]: About to start a server with the following settings:
[00:00:56]:   Dedicated: false
[00:00:56]:   Online: true
[00:00:56]:   Passworded: false
[00:00:56]:   ServerPort: 10999
[00:00:56]:   SteamAuthPort: 8766
[00:00:56]:   SteamMasterServerPort: 27016
[00:00:56]:   ClanID: false
[00:00:56]:   ClanOnly: false
[00:00:56]:   ClanAdmin: false
[00:00:56]:   LanOnly: false
[00:00:56]:   FriendsOnly: false
[00:00:56]:   EnableAutosaver: true
[00:00:56]:   PVP: false
[00:00:56]:   MaxPlayers: 6
[00:00:56]:   GameMode: survival
[00:00:56]:   OverridenDNS: 
[00:00:56]:   PauseWhenEmpty: true
[00:00:56]:   InternetBroadcasting: true
[00:00:56]:   Intent: cooperative
[00:00:56]: [Warning] Could not confirm port 10999 is open in the firewall. 
[00:00:56]: Online Server Started on port: 10999
[00:00:58]: Collecting garbage...
[00:00:58]: lua_gc took 0.02 seconds
[00:00:58]: ~ShardLuaProxy()
[00:00:58]: ~ItemServerLuaProxy()
[00:00:58]: ~InventoryLuaProxy()
[00:00:58]: ~NetworkLuaProxy()
[00:00:58]: ~SimLuaProxy()
[00:00:58]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:58]: lua_close took 0.03 seconds
[00:00:58]: ReleaseAll
[00:00:58]: ReleaseAll Finished
[00:00:58]: cGame::StartPlaying
[00:00:58]: LOADING LUA
[00:00:58]: DoLuaFile scripts/main.lua
[00:00:58]: DoLuaFile loading buffer scripts/main.lua
[00:00:59]: scripts/main.lua(162,1) running main.lua
    
[00:00:59]: loaded modindex    
[00:00:59]: ModIndex: Beginning normal load sequence.
    
[00:00:59]: LOADING LUA SUCCESS
[00:00:59]: PlayerDeaths loaded morgue    872    
[00:00:59]: PlayerHistory loaded player_history    938    
[00:00:59]: bloom_enabled    false    
[00:00:59]: loaded saveindex    
[00:00:59]: OnFilesLoaded()    
[00:00:59]: OnUpdatePurchaseStateComplete    
[00:00:59]:     Unload FE    
[00:00:59]:     Unload FE done    
[00:00:59]:     LOAD BE    
[00:01:03]:     LOAD BE: done    
[00:01:03]: Loading world: session/7D6B7833FF95D5DD/0000000002    
[00:01:03]: Save file is at version 3    
[00:01:03]: Begin Session: 7D6B7833FF95D5DD
[00:01:03]: saving to server_temp/server_save    
[00:01:04]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:01:05]: Loading Nav Grid    
[00:01:08]: Can't find prefab spawnpoint    
[00:01:08]: SpawnSaveRecord [nil, spawnpoint] FAILED    
[00:01:11]: Reconstructing topology    
[00:01:11]:     ...Sorting points    
[00:01:11]:     ...Sorting edges    
[00:01:11]:     ...Connecting nodes    
[00:01:11]:     ...Validating connections    
[00:01:11]:     ...Housekeeping    
[00:01:11]:     ...Done!    
[00:01:11]: Truncating to snapshot #2...
[00:01:11]:  - session/7D6B7833FF95D5DD/KU_fvGe8_nB_/0000000003
[00:01:11]:    1 file(s) removed
[00:01:11]: 1 uploads added to server. From server_temp
[00:01:11]: Telling Client our new session identifier: 7D6B7833FF95D5DD
[00:01:11]: ModIndex: Load sequence finished successfully.    
[00:01:11]: Reset() returning
[00:01:12]: Validating portal[1] <-> <nil>[1] (inactive)    
[00:01:12]: Validating portal[2] <-> <nil>[2] (inactive)    
[00:01:12]: Validating portal[3] <-> <nil>[3] (inactive)    
[00:01:12]: Validating portal[4] <-> <nil>[4] (inactive)    
[00:01:12]: Attempting to send resume request
[00:01:12]: Resuming user: session/7D6B7833FF95D5DD/KU_fvGe8_nB_
[00:01:12]: ReceiveResumeNotification
[00:01:12]: Deleting minimap: session/7D6B7833FF95D5DD/KU_fvGe8_nB_/minimap
[00:01:12]: Deleting user: session/7D6B7833FF95D5DD/KU_fvGe8_nB_/0000000003
[00:01:12]: Validating portal[5] <-> <nil>[5] (inactive)    
[00:01:12]: Validating portal[6] <-> <nil>[6] (inactive)    
[00:01:12]: Validating portal[7] <-> <nil>[7] (inactive)    
[00:01:12]: Validating portal[8] <-> <nil>[8] (inactive)    
[00:01:13]: Validating portal[9] <-> <nil>[9] (inactive)    
[00:01:13]: Validating portal[10] <-> <nil>[10] (inactive)    
[00:01:56]: error loading module 'components/fertilizer' from file 'scripts\components/fertilizer.lua':
    [string "cannot OLDFILEACCESSMETHOD @scripts\components/fertilizer.lua: ..."]:1: unexpected symbol
LUA ERROR stack traceback:
=[C]:-1 in () ? (C) <-1--1>
=[C]:-1 in (global) require (C) <-1--1>
scripts/entityscript.lua:52 in (upvalue) LoadComponent (Lua) <50-58>
   name = fertilizer
scripts/entityscript.lua:515 in (method) AddComponent (Lua) <509-531>
   self (valid:true) =
      GUID = 109890
      Transform = Transform (3C3CA880)
      inlimbo = false
      actionreplica = table: 58D0CF70
      event_listening = table: 5CDA1C00
      actioncomponents = table: 58D0C2F0
      lower_components_shadow = table: 58D1CF88
      entity = Entity (5DBECB48)
      AnimState = AnimState (3C3CAA40)
      Network = Network (3C3CA8A0)
      Physics = Physics (3C3CA8E0)
      SoundEmitter = SoundEmitter (3C3CAAC0)
      spawntime = 43.900002289563
      event_listeners = table: 5CDA10C0
      replica = table: 58D0C138
      persists = true
      components = table: 58D0C408
      dragonflypriority = 3
   name = fertilizer
   lower_name = fertilizer
scripts/prefabs/poop.lua:68 in (field) fn (Lua) <40-92>
   inst = 109890 -  (valid:true)
scripts/mainfunctions.lua:146 in () ? (Lua) <135-177>
   name = poop
   prefab = Prefab poop - 
=[C]:-1 in (method) SpawnPrefab (C) <-1--1>
scripts/mainfunctions.lua:191 in (global) SpawnPrefab (Lua) <188-193>
   name = poop
   skin = nil
   skin_id = nil
   creator = nil
scripts/components/periodicspawner.lua:105 in (method) TrySpawn (Lua) <65-112>
   self =
      basetime = 40
      spawnoffscreen = false
      range = 20
      density = 2
      inst = 100040 - beefalo (valid:true)
      spacing = 8
      prefab = poop
      randtime = 60
   prefab = poop
   canspawn = true
scripts/components/periodicspawner.lua:10 in (field) fn (Lua) <2-13>
   inst = 100040 - beefalo (valid:true)
   spawner = table: 58BC9378
scripts/scheduler.lua:194 in (method) OnTick (Lua) <168-225>
   self =
      running = table: 28E9E2C0
      waitingfortick = table: 28E9E770
      tasks = table: 28E9E748
      waking = table: 58D1A828
      attime = table: 28E9E860
      hibernating = table: 28E9E9A0
   tick = 1317
   k = PERIODIC 100040: 43.927732
   v = true
   already_dead = false
scripts/scheduler.lua:406 in (global) RunScheduler (Lua) <404-412>
   tick = 1317
scripts/update.lua:166 in () ? (Lua) <150-223>
   dt = 0.033333335071802
   tick = 1317
   i = 1317

[00:01:56]: error loading module 'components/fertilizer' from file 'scripts\components/fertilizer.lua':
    [string "cannot OLDFILEACCESSMETHOD @scripts\components/fertilizer.lua: ..."]:1: unexpected symbol
LUA ERROR stack traceback:
    =[C]:-1 in () ? (C) <-1--1>
    =[C]:-1 in (global) require (C) <-1--1>
    scripts/entityscript.lua:52 in (upvalue) LoadComponent (Lua) <50-58>
    scripts/entityscript.lua:515 in (method) AddComponent (Lua) <509-531>
    scripts/prefabs/poop.lua:68 in (field) fn (Lua) <40-92>
    scripts/mainfunctions.lua:146 in () ? (Lua) <135-177>
    =[C]:-1 in (method) SpawnPrefab (C) <-1--1>
    scripts/mainfunctions.lua:191 in (global) SpawnPrefab (Lua) <188-193>
    scripts/components/periodicspawner.lua:105 in (method) TrySpawn (Lua) <65-112>
    scripts/components/periodicspawner.lua:10 in (field) fn (Lua) <2-13>
    scripts/scheduler.lua:194 in (method) OnTick (Lua) <168-225>
    scripts/scheduler.lua:406 in (global) RunScheduler (Lua) <404-412>
    scripts/update.lua:166 in () ? (Lua) <150-223>
    
[00:02:31]: Force aborting...
if you prefer a picture of it i can show you

@MrDeepDarkmind, the log says that it cannot load the file scripts/components/fertilizer.lua.

Could you please attach it (its full path should be E:\Steam\steamapps\common\Don't Starve Together\data\scripts\components\fertilizer.lua), just to see how it currently looks.

Then please try to verify your game cache, see e.g. https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335.

4 hours ago, Muche said:

@MrDeepDarkmind, the log says that it cannot load the file scripts/components/fertilizer.lua.

Could you please attach it (its full path should be E:\Steam\steamapps\common\Don't Starve Together\data\scripts\components\fertilizer.lua), just to see how it currently looks.

Then please try to verify your game cache, see e.g. https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335.

you are a real life saver sir

:)

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...