MrDeepDarkmind Posted June 2, 2016 Share Posted June 2, 2016 when i make a world or a server it says Dedicated server failed i tried this many times and it still says a error so anyone knows the problem here or a answer to this. would be nice to know Link to comment Share on other sites More sharing options...
Zillvr Posted June 2, 2016 Share Posted June 2, 2016 @MrDeepDarkmind the client_log.txt would most likely specify what's wrong so follow your steps to make it happen again then get the client_log.txt from Documents\Klei\DoNotStarveTogether and attach it to your next reply. After that try the following method: Right click Don't Starve Together from steam library Click Properties Select Local Files Tab Click Browse Local Files Open the bin folder Right click dontstarve_steam.exe Click Properties Select Compatibility Tab Enable Run this program as administrator Click Apply Click Ok Repeat steps 6-10 above for the dontstarve_dedicated_server_nullrenderer.exe file next Open steam again and run Don't Starve Together from the Games Library again Link to comment Share on other sites More sharing options...
MrDeepDarkmind Posted June 6, 2016 Author Share Posted June 6, 2016 On 6/1/2016 at 10:59 PM, Zillvr said: @MrDeepDarkmind the client_log.txt would most likely specify what's wrong so follow your steps to make it happen again then get the client_log.txt from Documents\Klei\DoNotStarveTogether and attach it to your next reply. After that try the following method: Right click Don't Starve Together from steam library Click Properties Select Local Files Tab Click Browse Local Files Open the bin folder Right click dontstarve_steam.exe Click Properties Select Compatibility Tab Enable Run this program as administrator Click Apply Click Ok Repeat steps 6-10 above for the dontstarve_dedicated_server_nullrenderer.exe file next Open steam again and run Don't Starve Together from the Games Library again [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 179016 [00:00:00]: Current time: Mon Jun 06 14:23:32 2016 [00:00:00]: Don't Starve Together: 179016 WIN32_STEAM [00:00:00]: Build Date: 661 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Initializing Steam [00:00:00]: Steam AppBuildID: 1149992 [00:00:00]: Steam BetaName(Branch): [] [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (8728) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:4.15 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application E:\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: could not load ping_cache [00:00:00]: THREAD - started 'ConsoleInput' (4136) [00:00:00]: Offline user ID: OU_76561198165441763 [00:00:00]: SteamID: 76561198165441763 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: WindowManager::Initialize [00:00:00]: CreateWindow: Requesting 1920,1080 - 5/6/5 - -1/-1/-1 - 0 [00:00:01]: CreateEGLContext: 12 configs found [00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:01]: 5: 5/5/5 - 0/16/ 0 - 0 [00:00:01]: 6: 5/5/5 - 0/24/ 0 - 0 [00:00:01]: 7: 5/5/5 - 0/24/ 8 - 0 [00:00:01]: 8: 8/8/8 - 8/ 0/ 0 - 0 [00:00:01]: 9: 8/8/8 - 8/16/ 0 - 0 [00:00:01]: 10: 8/8/8 - 8/24/ 0 - 0 [00:00:01]: 11: 8/8/8 - 8/24/ 8 - 0 [00:00:01]: WindowManager::SetFullscreen(0, 1920, 1080, 60) [00:00:01]: GLInfo [00:00:01]: ~~~~~~ [00:00:01]: GL_VENDOR: Google Inc. [00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 970) [00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:01]: THREAD - started 'WindowsInputManager' (7704) [00:00:01]: OpenGL extensions (19, 19): [00:00:01]: GL_ANGLE_depth_texture [00:00:01]: GL_ANGLE_framebuffer_blit [00:00:01]: GL_ANGLE_framebuffer_multisample [00:00:01]: GL_ANGLE_instanced_arrays [00:00:01]: GL_ANGLE_pack_reverse_row_order [00:00:01]: GL_ANGLE_texture_compression_dxt3 [00:00:01]: GL_ANGLE_texture_compression_dxt5 [00:00:01]: GL_ANGLE_texture_usage [00:00:01]: GL_ANGLE_translated_shader_source [00:00:01]: GL_EXT_read_format_bgra [00:00:01]: GL_EXT_robustness [00:00:01]: GL_EXT_texture_compression_dxt1 [00:00:01]: GL_EXT_texture_format_BGRA8888 [00:00:01]: GL_EXT_texture_storage [00:00:01]: GL_OES_get_program_binary [00:00:01]: GL_OES_packed_depth_stencil [00:00:01]: GL_OES_rgb8_rgba8 [00:00:01]: GL_OES_standard_derivatives [00:00:01]: GL_OES_texture_npot [00:00:01]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:01]: GL_MAX_VARYING_VECTORS = 10 [00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:01]: 4 compressed texture formats [00:00:01]: texture format 0x83f0 [00:00:01]: texture format 0x83f1 [00:00:01]: texture format 0x83f2 [00:00:01]: texture format 0x83f3 [00:00:02]: Renderer initialize: Okay [00:00:02]: AnimManager initialize: Okay [00:00:02]: Buffers initialize: Okay [00:00:02]: cDontStarveGame::DoGameSpecificInitialize() [00:00:02]: GameSpecific initialize: Okay [00:00:02]: cGame::StartPlaying [00:00:02]: LOADING LUA [00:00:02]: DoLuaFile scripts/main.lua [00:00:02]: DoLuaFile loading buffer scripts/main.lua [00:00:02]: scripts/main.lua(162,1) running main.lua [00:00:02]: loaded modindex [00:00:03]: ModIndex: Beginning normal load sequence. [00:00:05]: LOADING LUA SUCCESS [00:00:07]: PlayerDeaths loaded morgue 872 [00:00:07]: PlayerHistory loaded player_history 938 [00:00:07]: bloom_enabled false [00:00:07]: loaded saveindex [00:00:07]: OnFilesLoaded() [00:00:07]: OnUpdatePurchaseStateComplete [00:00:12]: Load FE [00:00:14]: Load FE: done [00:00:14]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:14]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:14]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:14]: SimLuaProxy::QueryServer() [00:00:14]: ModIndex: Load sequence finished successfully. [00:00:14]: Reset() returning [00:00:19]: [Steam] Auth Session Ticket requested... [00:00:20]: [Steam] Got Auth Session Ticket [00:00:21]: [200] Account Communication Success (3) [00:00:21]: loaded inventory_cache [00:00:21]: Logging in as KU_fvGe8_nB [00:00:21]: loaded inventory_cache [00:00:22]: SimLuaProxy::QueryServer() [00:00:24]: EResult 15, 369588618 [00:00:24]: Failed getting mod details. [00:00:24]: EResult 15, 451559807 [00:00:24]: Failed getting mod details. [00:00:25]: EResult 15, 373991022 [00:00:25]: Failed getting mod details. [00:00:31]: DownloadPublishedFileV2() [00:00:31]: Did not find the ugc handle in the cache. This is likely because you're subscribed to a non-existent file 451559807 [00:00:31]: DownloadPublishedFileV2() [00:00:31]: Did not find the ugc handle in the cache. This is likely because you're subscribed to a non-existent file 373991022 [00:00:52]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20} [00:00:52]: Frontend-Unloading mod 'all'. [00:00:52]: ../mods/workshop-370370586/mingems.tex is 120x104 but compressed textures must have power of 2 dimensions. [00:00:54]: EResult 15, 369588618 [00:00:54]: Failed getting mod details. [00:00:54]: EResult 15, 451559807 [00:00:54]: Failed getting mod details. [00:00:55]: EResult 15, 373991022 [00:00:55]: Failed getting mod details. [00:00:56]: LUA ServerInfo type: table [00:00:56]: GAMEPLAY => game_mode - survival [00:00:56]: GAMEPLAY => max_players - 6 [00:00:56]: GAMEPLAY => pvp - false [00:00:56]: NETWORK => lan_only_cluster - false [00:00:56]: NETWORK => offline_cluster - false [00:00:56]: NETWORK => cluster_description - [00:00:56]: NETWORK => cluster_name - MrDeepDarkmind's World [00:00:56]: NETWORK => server_intention - cooperative [00:00:56]: NETWORK => cluster_password - [00:00:56]: Network tick rate: U=15(2), D=0 [00:00:56]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:00:56]: About to start a server with the following settings: [00:00:56]: Dedicated: false [00:00:56]: Online: true [00:00:56]: Passworded: false [00:00:56]: ServerPort: 10999 [00:00:56]: SteamAuthPort: 8766 [00:00:56]: SteamMasterServerPort: 27016 [00:00:56]: ClanID: false [00:00:56]: ClanOnly: false [00:00:56]: ClanAdmin: false [00:00:56]: LanOnly: false [00:00:56]: FriendsOnly: false [00:00:56]: EnableAutosaver: true [00:00:56]: PVP: false [00:00:56]: MaxPlayers: 6 [00:00:56]: GameMode: survival [00:00:56]: OverridenDNS: [00:00:56]: PauseWhenEmpty: true [00:00:56]: InternetBroadcasting: true [00:00:56]: Intent: cooperative [00:00:56]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:56]: Online Server Started on port: 10999 [00:00:58]: Collecting garbage... [00:00:58]: lua_gc took 0.02 seconds [00:00:58]: ~ShardLuaProxy() [00:00:58]: ~ItemServerLuaProxy() [00:00:58]: ~InventoryLuaProxy() [00:00:58]: ~NetworkLuaProxy() [00:00:58]: ~SimLuaProxy() [00:00:58]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:00:58]: lua_close took 0.03 seconds [00:00:58]: ReleaseAll [00:00:58]: ReleaseAll Finished [00:00:58]: cGame::StartPlaying [00:00:58]: LOADING LUA [00:00:58]: DoLuaFile scripts/main.lua [00:00:58]: DoLuaFile loading buffer scripts/main.lua [00:00:59]: scripts/main.lua(162,1) running main.lua [00:00:59]: loaded modindex [00:00:59]: ModIndex: Beginning normal load sequence. [00:00:59]: LOADING LUA SUCCESS [00:00:59]: PlayerDeaths loaded morgue 872 [00:00:59]: PlayerHistory loaded player_history 938 [00:00:59]: bloom_enabled false [00:00:59]: loaded saveindex [00:00:59]: OnFilesLoaded() [00:00:59]: OnUpdatePurchaseStateComplete [00:00:59]: Unload FE [00:00:59]: Unload FE done [00:00:59]: LOAD BE [00:01:03]: LOAD BE: done [00:01:03]: Loading world: session/7D6B7833FF95D5DD/0000000002 [00:01:03]: Save file is at version 3 [00:01:03]: Begin Session: 7D6B7833FF95D5DD [00:01:03]: saving to server_temp/server_save [00:01:04]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:01:05]: Loading Nav Grid [00:01:08]: Can't find prefab spawnpoint [00:01:08]: SpawnSaveRecord [nil, spawnpoint] FAILED [00:01:11]: Reconstructing topology [00:01:11]: ...Sorting points [00:01:11]: ...Sorting edges [00:01:11]: ...Connecting nodes [00:01:11]: ...Validating connections [00:01:11]: ...Housekeeping [00:01:11]: ...Done! [00:01:11]: Truncating to snapshot #2... [00:01:11]: - session/7D6B7833FF95D5DD/KU_fvGe8_nB_/0000000003 [00:01:11]: 1 file(s) removed [00:01:11]: 1 uploads added to server. From server_temp [00:01:11]: Telling Client our new session identifier: 7D6B7833FF95D5DD [00:01:11]: ModIndex: Load sequence finished successfully. [00:01:11]: Reset() returning [00:01:12]: Validating portal[1] <-> <nil>[1] (inactive) [00:01:12]: Validating portal[2] <-> <nil>[2] (inactive) [00:01:12]: Validating portal[3] <-> <nil>[3] (inactive) [00:01:12]: Validating portal[4] <-> <nil>[4] (inactive) [00:01:12]: Attempting to send resume request [00:01:12]: Resuming user: session/7D6B7833FF95D5DD/KU_fvGe8_nB_ [00:01:12]: ReceiveResumeNotification [00:01:12]: Deleting minimap: session/7D6B7833FF95D5DD/KU_fvGe8_nB_/minimap [00:01:12]: Deleting user: session/7D6B7833FF95D5DD/KU_fvGe8_nB_/0000000003 [00:01:12]: Validating portal[5] <-> <nil>[5] (inactive) [00:01:12]: Validating portal[6] <-> <nil>[6] (inactive) [00:01:12]: Validating portal[7] <-> <nil>[7] (inactive) [00:01:12]: Validating portal[8] <-> <nil>[8] (inactive) [00:01:13]: Validating portal[9] <-> <nil>[9] (inactive) [00:01:13]: Validating portal[10] <-> <nil>[10] (inactive) [00:01:56]: error loading module 'components/fertilizer' from file 'scripts\components/fertilizer.lua': [string "cannot OLDFILEACCESSMETHOD @scripts\components/fertilizer.lua: ..."]:1: unexpected symbol LUA ERROR stack traceback: =[C]:-1 in () ? (C) <-1--1> =[C]:-1 in (global) require (C) <-1--1> scripts/entityscript.lua:52 in (upvalue) LoadComponent (Lua) <50-58> name = fertilizer scripts/entityscript.lua:515 in (method) AddComponent (Lua) <509-531> self (valid:true) = GUID = 109890 Transform = Transform (3C3CA880) inlimbo = false actionreplica = table: 58D0CF70 event_listening = table: 5CDA1C00 actioncomponents = table: 58D0C2F0 lower_components_shadow = table: 58D1CF88 entity = Entity (5DBECB48) AnimState = AnimState (3C3CAA40) Network = Network (3C3CA8A0) Physics = Physics (3C3CA8E0) SoundEmitter = SoundEmitter (3C3CAAC0) spawntime = 43.900002289563 event_listeners = table: 5CDA10C0 replica = table: 58D0C138 persists = true components = table: 58D0C408 dragonflypriority = 3 name = fertilizer lower_name = fertilizer scripts/prefabs/poop.lua:68 in (field) fn (Lua) <40-92> inst = 109890 - (valid:true) scripts/mainfunctions.lua:146 in () ? (Lua) <135-177> name = poop prefab = Prefab poop - =[C]:-1 in (method) SpawnPrefab (C) <-1--1> scripts/mainfunctions.lua:191 in (global) SpawnPrefab (Lua) <188-193> name = poop skin = nil skin_id = nil creator = nil scripts/components/periodicspawner.lua:105 in (method) TrySpawn (Lua) <65-112> self = basetime = 40 spawnoffscreen = false range = 20 density = 2 inst = 100040 - beefalo (valid:true) spacing = 8 prefab = poop randtime = 60 prefab = poop canspawn = true scripts/components/periodicspawner.lua:10 in (field) fn (Lua) <2-13> inst = 100040 - beefalo (valid:true) spawner = table: 58BC9378 scripts/scheduler.lua:194 in (method) OnTick (Lua) <168-225> self = running = table: 28E9E2C0 waitingfortick = table: 28E9E770 tasks = table: 28E9E748 waking = table: 58D1A828 attime = table: 28E9E860 hibernating = table: 28E9E9A0 tick = 1317 k = PERIODIC 100040: 43.927732 v = true already_dead = false scripts/scheduler.lua:406 in (global) RunScheduler (Lua) <404-412> tick = 1317 scripts/update.lua:166 in () ? (Lua) <150-223> dt = 0.033333335071802 tick = 1317 i = 1317 [00:01:56]: error loading module 'components/fertilizer' from file 'scripts\components/fertilizer.lua': [string "cannot OLDFILEACCESSMETHOD @scripts\components/fertilizer.lua: ..."]:1: unexpected symbol LUA ERROR stack traceback: =[C]:-1 in () ? (C) <-1--1> =[C]:-1 in (global) require (C) <-1--1> scripts/entityscript.lua:52 in (upvalue) LoadComponent (Lua) <50-58> scripts/entityscript.lua:515 in (method) AddComponent (Lua) <509-531> scripts/prefabs/poop.lua:68 in (field) fn (Lua) <40-92> scripts/mainfunctions.lua:146 in () ? (Lua) <135-177> =[C]:-1 in (method) SpawnPrefab (C) <-1--1> scripts/mainfunctions.lua:191 in (global) SpawnPrefab (Lua) <188-193> scripts/components/periodicspawner.lua:105 in (method) TrySpawn (Lua) <65-112> scripts/components/periodicspawner.lua:10 in (field) fn (Lua) <2-13> scripts/scheduler.lua:194 in (method) OnTick (Lua) <168-225> scripts/scheduler.lua:406 in (global) RunScheduler (Lua) <404-412> scripts/update.lua:166 in () ? (Lua) <150-223> [00:02:31]: Force aborting... if you prefer a picture of it i can show you Link to comment Share on other sites More sharing options...
Muche Posted June 7, 2016 Share Posted June 7, 2016 @MrDeepDarkmind, the log says that it cannot load the file scripts/components/fertilizer.lua. Could you please attach it (its full path should be E:\Steam\steamapps\common\Don't Starve Together\data\scripts\components\fertilizer.lua), just to see how it currently looks. Then please try to verify your game cache, see e.g. https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335. Link to comment Share on other sites More sharing options...
MrDeepDarkmind Posted June 7, 2016 Author Share Posted June 7, 2016 4 hours ago, Muche said: @MrDeepDarkmind, the log says that it cannot load the file scripts/components/fertilizer.lua. Could you please attach it (its full path should be E:\Steam\steamapps\common\Don't Starve Together\data\scripts\components\fertilizer.lua), just to see how it currently looks. Then please try to verify your game cache, see e.g. https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335. you are a real life saver sir Link to comment Share on other sites More sharing options...
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