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This is the log.... Can someone help? I followed these instructions http://forums.kleientertainment.com/topic/26494-dont-starve-steam-workshop-uploader/, but I can see what I'm doing wrong

14:58:35: Logging to [C:\Users\DaisyVivian\AppData\Local\Don't Starve Mod Uploader\ModUploader.log]
14:58:35: UploaderApp::OnInit()
14:58:35: EnumerateUserCloudFiles
14:58:35:      0. mod_publish_data_file.zip (691845 bytes)
14:58:35:      1. mod_publish_preview.jpg (91761 bytes)
14:58:35:      2. mod_publish_preview.png (57386 bytes)
14:58:35: RefreshPublishedModInfo
14:58:35: EnumerateUserPublishedFiles(0)
14:58:35: Progress: Updating Mod List...
14:58:36: OnEnumerateUserPublishedFiles 
14:58:36:    EResult 1, results 0/0
14:58:36:    Complete
14:58:36: EndProgress ok: No mods found
14:58:36: MainFrame::OnRefreshComplete ok: No mods found
15:00:01: GetLuaString: [version_compatible] is not a global lua string!
15:00:01: GetLuaBool: [client_only_mod] is not a global lua boolean!
15:00:01: GetLuaBool: [all_clients_require_mod] is not a global lua boolean!
15:00:45: GetLuaString: [version_compatible] is not a global lua string!
15:00:45: GetLuaBool: [client_only_mod] is not a global lua boolean!
15:00:45: GetLuaBool: [all_clients_require_mod] is not a global lua boolean!
15:00:45: Progress: Publishing...
15:00:45: ShareDataFile [mod_publish_data_file.zip] ...
15:00:45: GenerateModPackage: [H:\SHIPWRECKED\TRADUCCIÓN shipwrecked\MOD\4\Shipwrecked en Español\]
15:00:45: Progress: Generating mod data file...
15:00:45: CollectFileNames [H:\SHIPWRECKED\TRADUCCIÓN shipwrecked\MOD\4\Shipwrecked en Español\] []
15:00:45:    [modinfo.lua]
15:00:45:    [es.po]
15:00:45:    [sw mod image 512 x 512 con imagenes.jpg]
15:00:45:    [sw mod image 512 x 512 con imagenes.jpg]: contains a redundant format and will not be pushed into the zip contents
15:00:45: zipOpen(E:\Temp\mod23F3.tmp) ok
15:00:45: zipOpenNewFileInZip(modinfo.lua) ok
15:00:45: fopen(H:\SHIPWRECKED\TRADUCCIÓN shipwrecked\MOD\4\Shipwrecked en Español\modinfo.lua) ok: 0
15:00:45: zipWriteInFileInZip ok
15:00:45: zipOpenNewFileInZip(es.po) ok
15:00:45: fopen(H:\SHIPWRECKED\TRADUCCIÓN shipwrecked\MOD\4\Shipwrecked en Español\es.po) ok: 0
15:00:45: zipWriteInFileInZip ok
15:00:45: Progress: Writing mod data file...
15:00:45: WriteFileToCloud() Writing [E:\Temp\mod23F3.tmp] to [mod_publish_data_file.zip]
15:00:45: Steam file exists.
15:00:45: Steam FileWrite ok.
15:00:45: Start FileShare [mod_publish_data_file.zip] ...
15:00:45: Progress: Uploading mod data file...
15:00:51: OnShareModFileResult 
15:00:51:    EResult 1, 03e156e90efc55c8
15:00:51: SharePreviewImage [mod_publish_preview.jpg] ...
15:00:51: Progress: Writing preview image...
15:00:51: WriteFileToCloud() Writing [H:\SHIPWRECKED\TRADUCCIÓN shipwrecked\MOD\4\Shipwrecked en Español\sw mod image 512 x 512 con imagenes.jpg] to [mod_publish_preview.jpg]
15:00:51: Steam file exists.
15:00:51: Steam FileWrite ok.
15:00:51: Start FileShare [mod_publish_preview.jpg] ...
15:00:51: Progress: Uploading preview image...
15:00:52: OnSharePreviewImgResult 
15:00:52:    EResult 9, ffffffffffffffff
15:00:52: EndProgress FAILED: Error uploading preview image.
15:00:52: MainFrame::OnPublishComplete FAILED: Error uploading preview image.
15:01:00: RefreshPublishedModInfo
15:01:00: EnumerateUserPublishedFiles(0)
15:01:00: Progress: Updating Mod List...
15:01:01: OnEnumerateUserPublishedFiles 
15:01:01:    EResult 1, results 0/0
15:01:01:    Complete
15:01:01: EndProgress ok: No mods found
15:01:01: MainFrame::OnRefreshComplete ok: No mods found

Edited by FreyaMaluk
Solved

I've solved the problem.... For some strange reason, when I export my custom image from photoshop to a png or jpg, the format is not recognized by the Mod Uploader, but if you just open paint and save it again in jpg, it magically works.... I hope this helps you

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