batzu Posted March 9, 2016 Share Posted March 9, 2016 I was wondering if it was possible to use private mods on my dedicated server? I created a mod that I wish to keep private for my server only, is there any way I could use this mod without having to upload it to the Steam workshop? Link to comment Share on other sites More sharing options...
Soto8969 Posted March 10, 2016 Share Posted March 10, 2016 Upload it on the workshop and make the page private. Link to comment Share on other sites More sharing options...
Muche Posted March 10, 2016 Share Posted March 10, 2016 If you have direct access to the server's mod folder (e.g. when running it from your computer), you can just copy the mod in there (and enable it in modoverrides.lua). Note that if it's all_clients_require_mod this might not work, as all clients need to have the same version of the mod. Link to comment Share on other sites More sharing options...
Maris Posted March 10, 2016 Share Posted March 10, 2016 You can split YOUR mod into two mods: 1) private server mod 2) public all_clients_require mod. 1) Contains all server logic. As Muche said, you should put it in custom folder, e.g. MyPrivateMod. And in modoverrides add the line MyPrivateMod = { enabled = true, }, 2) Contains client side art, sounds, interface, input stuff. If you don't have any client side stuff in your mod, you don't need this submod (part of your main mod). Link to comment Share on other sites More sharing options...
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