Neu7ral Posted January 20, 2016 Share Posted January 20, 2016 Can someone tell me the Warg health? The tuning.lua and wiki confuses me Link to comment Share on other sites More sharing options...
ThaumicParrot Posted January 20, 2016 Share Posted January 20, 2016 1800. Link to comment Share on other sites More sharing options...
Neu7ral Posted January 20, 2016 Author Share Posted January 20, 2016 13 minutes ago, ThaumicParrot said: 1800. Are you sure? I beat him easly with Wendy, and the tuning.lua shows 2 TUNING.WARG_HEALTH The first one it's "600 * 3 ,-- harder for multiplayer" and the another one it's just "600," Link to comment Share on other sites More sharing options...
ThaumicParrot Posted January 20, 2016 Share Posted January 20, 2016 6 minutes ago, Neutral_Steve said: Are you sure? I beat him easly with Wendy, and the tuning.lua shows 2 TUNING.WARG_HEALTH The first one it's "600 * 3 ,-- harder for multiplayer" and the another one it's just "600," You're correct, it differs between DS and DST. DS warg has 600 health, DST warg has 1800. Since this is in the DST forum, I defaulted to the DST warg. Link to comment Share on other sites More sharing options...
Muche Posted January 20, 2016 Share Posted January 20, 2016 10 minutes ago, Neutral_Steve said: the tuning.lua shows 2 TUNING.WARG_HEALTH The first one it's "600 * 3 ,-- harder for multiplayer" and the another one it's just "600," It seems you've just revealed a bug. Link to comment Share on other sites More sharing options...
Neu7ral Posted January 20, 2016 Author Share Posted January 20, 2016 6 minutes ago, Muche said: It seems you've just revealed a bug. Surely was intentional, 1800 for kill an thing who summons annoying hounds it's a quite hard to kill. Link to comment Share on other sites More sharing options...
Muche Posted January 20, 2016 Share Posted January 20, 2016 7 minutes ago, Neutral_Steve said: Surely was intentional, 1800 for kill an thing who summons annoying hounds it's a quite hard to kill. From line 1713 of tuning.lua: WARG_RUNSPEED = 5.5, WARG_HEALTH = 600 * 3, --harder for multiplayer WARG_DAMAGE = 50, WARG_ATTACKPERIOD = 3, WARG_ATTACKRANGE = 5, WARG_FOLLOWERS = 6, WARG_SUMMONPERIOD = 15, WARG_MAXHELPERS = 10, WARG_TARGETRANGE = 10, From line 1853 of tuning.lua: WARG_RUNSPEED = 5.5, WARG_HEALTH = 600, WARG_DAMAGE = 50, WARG_ATTACKPERIOD = 3, WARG_ATTACKRANGE = 5, WARG_FOLLOWERS = 6, WARG_SUMMONPERIOD = 15, WARG_MAXHELPERS = 10, WARG_TARGETRANGE = 10, WARG_NEARBY_PLAYERS_DIST = 30, WARG_BASE_HOUND_AMOUNT = 2, This doesn't look intentional to me. Looking at other places in tuning.lua, an intentional thing would look like: WARG_HEALTH = 600, --600 * 3, --harder for multiplayer Link to comment Share on other sites More sharing options...
Neu7ral Posted January 20, 2016 Author Share Posted January 20, 2016 1 minute ago, Muche said: From line 1713 of tuning.lua: WARG_RUNSPEED = 5.5, WARG_HEALTH = 600 * 3, --harder for multiplayer WARG_DAMAGE = 50, WARG_ATTACKPERIOD = 3, WARG_ATTACKRANGE = 5, WARG_FOLLOWERS = 6, WARG_SUMMONPERIOD = 15, WARG_MAXHELPERS = 10, WARG_TARGETRANGE = 10, From line 1853 of tuning.lua: WARG_RUNSPEED = 5.5, WARG_HEALTH = 600, WARG_DAMAGE = 50, WARG_ATTACKPERIOD = 3, WARG_ATTACKRANGE = 5, WARG_FOLLOWERS = 6, WARG_SUMMONPERIOD = 15, WARG_MAXHELPERS = 10, WARG_TARGETRANGE = 10, WARG_NEARBY_PLAYERS_DIST = 30, WARG_BASE_HOUND_AMOUNT = 2, This doesn't look intentional to me. Looking at other places in tuning.lua, an intentional thing would look like: WARG_HEALTH = 600, --600 * 3, --harder for multiplayer Mmmmmm... I'm could be wrong. Or not! Just the developers know. The true of this! Link to comment Share on other sites More sharing options...
bountygiver Posted January 21, 2016 Share Posted January 21, 2016 I just tried assigning 2 values with the same key into a table and get the value of it in lua, appearantly the language accepts that and you will be getting whichever value is assigned later, so in this case, the warg would have only 600 hp because it assigned it to 1800 earlier on and then assigned 600 later. But the only way to know if it is a bug is to summon a warg in game with console command and then check his health QUICK EDIT: I just get into a game and spawn a warg and checked its health, it is indeed 600 Link to comment Share on other sites More sharing options...
Snowhusky5 Posted January 21, 2016 Share Posted January 21, 2016 looks like we got another bug on our hands here. Link to comment Share on other sites More sharing options...
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