MF99K Posted January 18, 2016 Share Posted January 18, 2016 I'm thinking about making a character mod with these main perks: *heats up quickly, cools down slowly (also includes a sanity drop when overheating or starving, but a lower hurt rate when freezing, starving or overheating) *hates being uncomfortable (hence the sanity drop) More complicated, but I also wanted to adjust the effects of picking evil flowers. I was thinking of giving them a higher negative sanity aura for her but a lower sanity penalty for picking them. and, but only if I can get the rest to work, I was wondering if it's possible to increase following distance for mosquito mobs for this character. Link to comment Share on other sites More sharing options...
MF99K Posted January 23, 2016 Author Share Posted January 23, 2016 anyone? Link to comment Share on other sites More sharing options...
Maris Posted January 23, 2016 Share Posted January 23, 2016 This is last step of making a character. First create all art and basic scripts. Then anyone will help you. Link to comment Share on other sites More sharing options...
MF99K Posted January 23, 2016 Author Share Posted January 23, 2016 1 hour ago, Maris said: This is last step of making a character. First create all art and basic scripts. Then anyone will help you. I mean, what component values would I apply? I know how to do pretty much everything else. should I just look at components in the base game files and apply what seems to work? Link to comment Share on other sites More sharing options...
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