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15 hours ago, Arkathorn said:

What are the potential reasons a specific texture's cursor collision would not work? The widget functions when using the default textures, but not the custom ones.

Odd, I thought Image widgets simply use a hitbox rectangle based on the given dimensions. (e.g. if I select a texture using the dimensions 25x30 then the hitbox would be 25x30 too)

I don't mess with widgets a lot, so don't take my word for it!

On 1/27/2016 at 9:31 AM, Arkathorn said:

Perhaps it's that TEX subsidiaries of atlas files must also be powers of two? Is this true?

If you're running on Windows you can use the following application which will take all the guess work out of it.

The program allows you to try out several different configurations for the atlas/texture file to determine which is best for your use.

 

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