naptimeshadows Posted December 7, 2015 Share Posted December 7, 2015 Hello! I made my own DST character, and with the new expansion coming out, I want to play the new content as my personal guy.What do I need to do to my mod to make it useable in Don't Starve + Expansions? Changing the API and "can run in DS / RG" values didn't seem to do it. Link to comment https://forums.kleientertainment.com/forums/topic/60316-porting-a-dst-mod-to-1p-dont-starve/ Share on other sites More sharing options...
Arkathorn Posted December 7, 2015 Share Posted December 7, 2015 Either recreate it from scratch (unadvised), or find anything network related and remove it. It's a fairly finessed operation, so make sure you know what you are doing. Things like 'inst:AddNetwork()' and 'inst:SetPristine()' can be removed, but 'TheWorld' and 'ThePlayer' need to be replaced with 'GetWorld()' and GetPlayer()' ('TheFrontEnd','TheInput','TheSim', and others do not need this change). Link to comment https://forums.kleientertainment.com/forums/topic/60316-porting-a-dst-mod-to-1p-dont-starve/#findComment-693998 Share on other sites More sharing options...
naptimeshadows Posted December 7, 2015 Author Share Posted December 7, 2015 That didn't help.I get the exact same error as before.This mod works perfectly in DST, so I know it's not a more broad error. Here's the mod, in case it helps.nelsonxx.zip Link to comment https://forums.kleientertainment.com/forums/topic/60316-porting-a-dst-mod-to-1p-dont-starve/#findComment-694292 Share on other sites More sharing options...
Mobbstar Posted December 7, 2015 Share Posted December 7, 2015 (edited) You presumably have a "require" too much in your mod.EDIT: You presumably try to edit a non-existant class. Edited December 7, 2015 by Mobbstar Link to comment https://forums.kleientertainment.com/forums/topic/60316-porting-a-dst-mod-to-1p-dont-starve/#findComment-694298 Share on other sites More sharing options...
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