Garby Posted December 29, 2012 Share Posted December 29, 2012 NPCs that raid your home base could either steal items/destroy stuff, or stake out your base if you fled.Something to either force you to relocate to another area/biome, or go and prepare to counterattack, maybe with different rewardsPigmen could raid if you had too much meat in chests, or when they become werepigs, etc. Something to basically mess your base up.Really like the ghosts in game, they force you to flee, favorite enemy probably Pigmen really make me miss pikmin 2 but I love them Link to comment https://forums.kleientertainment.com/forums/topic/5690-hostile-pigs-or-other-npcs/ Share on other sites More sharing options...
BarovSoap Posted December 29, 2012 Share Posted December 29, 2012 If they take this suggestion that would allow them to also add defensive structures like walls Link to comment https://forums.kleientertainment.com/forums/topic/5690-hostile-pigs-or-other-npcs/#findComment-45161 Share on other sites More sharing options...
Rainbow Knight Posted December 29, 2012 Share Posted December 29, 2012 No..You would use it for your own turtling then...I think pigs should just raid your camp when youre bad to them (Centering at a fire pit),and then hammering everything near,except chests,then,they would steal your rocks and lumber,and cut nearby trees and rocks,to build their own village,that is hostile to you in nature.Would stop my meat farming.And other's too Link to comment https://forums.kleientertainment.com/forums/topic/5690-hostile-pigs-or-other-npcs/#findComment-45185 Share on other sites More sharing options...
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