MigratoryCoconuts Posted June 28, 2015 Share Posted June 28, 2015 Hi all, sorry if i'm just stupiding up the place, but what is the actual mechanism by which an scml animation in the /mods/[my_mod]/exported/ is converted to an anim zip? because i simply can not find a way to make the game do this - my mod crashes on launch because no anim .zip files are created and thus can not be referenced. if anyone knows how to fix this i would greatly appreciate it!thanks a lot Link to comment https://forums.kleientertainment.com/forums/topic/55723-spriter-animation-not-importing-to-anim-build/ Share on other sites More sharing options...
Mobbstar Posted June 28, 2015 Share Posted June 28, 2015 Do you have the autocompiler? You can get it from steam (under the library/tools tab) or from github (that one is very difficult to set up though). Link to comment https://forums.kleientertainment.com/forums/topic/55723-spriter-animation-not-importing-to-anim-build/#findComment-650474 Share on other sites More sharing options...
MigratoryCoconuts Posted June 30, 2015 Author Share Posted June 30, 2015 thank you SO much, i knew there was some stupid mistake i was making! Link to comment https://forums.kleientertainment.com/forums/topic/55723-spriter-animation-not-importing-to-anim-build/#findComment-650967 Share on other sites More sharing options...
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