faranwath Posted June 15, 2015 Share Posted June 15, 2015 I was wondering if any of the developers (which I've seen around) could answer a couple of questions about "Don't Starve" with a developer mindset. I'll understand if some kind of "industry-secrecy-is-important" law is invoked, however. I noticed the game uses SDL (I suppose the engine heavily relies on that library). I have a Mac build, which includes an `SDL2.framework`. Did you built SDL yourselves or used a prebuilt binary instead? In case you went with the first option, did you modify SDL's default memory management functions (which, in turn, forward every request to good-old `malloc` and the likes)? If not, have you experienced any sort of memory issue coming from SDL? Link to comment https://forums.kleientertainment.com/forums/topic/55306-on-sdl/ Share on other sites More sharing options...
breno2231 Posted June 16, 2015 Share Posted June 16, 2015 Olá,nao sei falar ingles entao nao sei o que voce esta falando kkk. Mas enfim tenho uma ideia que é lançar "Don't Starve" para android se encaixaria bem na plataforma e aumentaria o publico. Link to comment https://forums.kleientertainment.com/forums/topic/55306-on-sdl/#findComment-647409 Share on other sites More sharing options...
Mobbstar Posted June 16, 2015 Share Posted June 16, 2015 JoeW, I think you may be able to answer this. Or at least point in some direction. Or at least say something. Or at least go online. You can definitely exist though, so there's no excuses for that! Link to comment https://forums.kleientertainment.com/forums/topic/55306-on-sdl/#findComment-647574 Share on other sites More sharing options...
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