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Mod suggestion: Team Play

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So I've had this idea for awhile and thought there was something in the works but figured I just post this suggestion in case there isn't or that anyone in our awesome modder community hasn't attempted this or even thought of it.  Me personally am an idiot when it comes to computers and stuff so there is no way I could make this mod.  So here goes nothin:


Some sort of Team play mod.


What do you mean by this?  Isn't the whole idea of Together to work as a Team? 


While yes DST is meant to be played as a one whole collaborative team game it rarely is.  In fact on most public server you find a slew of bases all over the place and very few of them are populated by more than 2 people.  Also there are plenty of private servers where the idea is everyone works together and build one collaborative base.  But here's the thing.  In the single base mode we are all winners.  Who is the loser?  No one because there is no competition.


What I propose is a mod that splits a map into 2 or more teams.  Upon joining the world you can either choose or are assigned a team. These maps would of course be PvP and members of your own team are flagged as friends and therefore safe from you while the other team is of course flagged as foe and not safe from you.  This in turn would open the game up to another style of play and more importantly other modes of play.  The key aspect of this is splitting the players and creating a way of distinguishing who is on your side and who is on the other side.


Imagine a world where 2 teams fight for control of parts of the world, secure specific resources found only in their secured corner, and where 2 teams work with their respected others to create bases and defeat the others.  And most importantly we have a game that has what all games sometimes need and most often have, winners and losers( xP ).


Most importantly this would allow us to create a capture the flag mode(alternately you could just make a capture the flag mod but splitting the map into two teams is still necessary).  And of course we already have our 2 flags: chester and glommer.  No way to hide the flag in your inventory cause the flag hops or flys behind you (you would need to make it so neither one of them can be killed most importantly for glommer otherwise how do you respawn your flag?  Wait for full moon? NOPE too OP and every team with glommer would kill him instantly to keep thier flag unattainable). 


So this is my idea.  I dunno if anyone has thought of it as well or is already working on it but just in case I figured I would put it out in the ether and hope this becomes a reality.



Edited by Clwnbaby
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This is a pretty neat idea and it could definitely be a more engaging way to play. As much as I love DST, co-op base-building gets old quick and even public PvP servers can get boring since PvP is less popular. Having the option to play a competitive, goal-based game mode could definitely spice it up quite a bit.

It'd also be nice to finally PvP without possibly accidentally hitting your friends when using ctrl +f LOL

Edited by leopardflowers
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