Damocles Posted June 9, 2015 Share Posted June 9, 2015 I've been trying to find the code that creates the powerful daemons that auto-trigger on mission start, but I can't seem to find it at all. Has anyone else come across this code yet? It's the one thing I want to turn off in the game. It's the only thing I find un-fun, and want to get rid of it. Or maybe just tone them down to more reasonable levels. Link to comment https://forums.kleientertainment.com/forums/topic/55021-mod-question-disable-automatic-big-daemons/ Share on other sites More sharing options...
Cyberboy2000 Posted June 9, 2015 Share Posted June 9, 2015 The file you are looking for is mission_util in sim\missionsYou have to find and remove: if sim:getParams().endlessAlert then local daemon = serverdefs.ENDLESS_DAEMONS[ sim:nextRand(1, #serverdefs.ENDLESS_DAEMONS) ] sim:getNPC():addMainframeAbility(sim, daemon, sim:getNPC(), 0 ) end Link to comment https://forums.kleientertainment.com/forums/topic/55021-mod-question-disable-automatic-big-daemons/#findComment-645526 Share on other sites More sharing options...
Damocles Posted June 9, 2015 Author Share Posted June 9, 2015 Excellent, thanks for that. Link to comment https://forums.kleientertainment.com/forums/topic/55021-mod-question-disable-automatic-big-daemons/#findComment-645531 Share on other sites More sharing options...
JamesTheLimey Posted June 9, 2015 Share Posted June 9, 2015 Isn't there an option in the custom menu for this as well? I'm not at the right computer right now, so I can't double check what it's called, but I thought there was an option there for switching off "special security measures" or something like that. Link to comment https://forums.kleientertainment.com/forums/topic/55021-mod-question-disable-automatic-big-daemons/#findComment-645544 Share on other sites More sharing options...
leonseye Posted June 9, 2015 Share Posted June 9, 2015 Isn't there an option in the custom menu for this as well? I'm not at the right computer right now, so I can't double check what it's called, but I thought there was an option there for switching off "special security measures" or something like that. Nah, that just turns off Countermeasures at Alarm lvl 3. There's no option for Archdaemons. Personally, I like the Archdaemons for flavor, but I can understand them being annoying. I hate the item cooldown one... Link to comment https://forums.kleientertainment.com/forums/topic/55021-mod-question-disable-automatic-big-daemons/#findComment-645589 Share on other sites More sharing options...
JamesTheLimey Posted June 9, 2015 Share Posted June 9, 2015 Nah, that just turns off Countermeasures at Alarm lvl 3. There's no option for Archdaemons. Dammit. I was hoping there was an easy way to switch them off. My most recent attempt to reach Day 6 on Endless was effectively thwarted by the Archdaemon that bumps power costs for all programs by 2 for 20 freakin' turns! Grrrr. Link to comment https://forums.kleientertainment.com/forums/topic/55021-mod-question-disable-automatic-big-daemons/#findComment-645603 Share on other sites More sharing options...
leonseye Posted June 9, 2015 Share Posted June 9, 2015 Dammit. I was hoping there was an easy way to switch them off. My most recent attempt to reach Day 6 on Endless was effectively thwarted by the Archdaemon that bumps power costs for all programs by 2 for 20 freakin' turns! Grrrr. Yeahhh, for those I am so glad to have Buster Chip IIIs and Seed. Pretty much the only way to proceed. Link to comment https://forums.kleientertainment.com/forums/topic/55021-mod-question-disable-automatic-big-daemons/#findComment-645607 Share on other sites More sharing options...
Wormerine Posted June 9, 2015 Share Posted June 9, 2015 Personally, I like the Archdaemons for flavor, but I can understand them being annoying. I hate the item cooldown one... That is why I like on endless having at least half of my agents equipped with powerbased disruptor. Item cooldown or raise in power use for programs can be the most devastating, depending what build I am playing. But it makes sense. Beyond daemons, missions don't get much tougher after that. They give you incentive to continue upgrading you gear. Link to comment https://forums.kleientertainment.com/forums/topic/55021-mod-question-disable-automatic-big-daemons/#findComment-645642 Share on other sites More sharing options...
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