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trouble with inspections


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(sorry from my english, i am from brazil.)

well, this is happening: in certain spots of the creature, is possible to inspect, in another spot, not.

i need help to know what is happening with this creature(there is a crappy GIF of the problem):

post-244468-0-98972600-1433255985.gif

a diagram for those who can't see the gif (me):

post-244468-0-07536300-1433256825_thumb.

 

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That is the auto-compilers fault. It has trouble mapping proper hitboxes for complex actors. The github version fixes that problem, but installing it is a hassle, and don't ask me how to do the C++ compilation, I'm still not sure how to do that part.

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