Sumwan Posted June 1, 2015 Share Posted June 1, 2015 My dedicated server is crashing every time somebody builds a campfire. This happens since the June 1st update. Here's the log: [string "scripts/components/builder.lua"]:329: calling 'SetRotation' on bad self (number expected, got nil)LUA ERROR stack traceback:=[C]:-1 in (method) SetRotation © <-1--1>scripts/components/builder.lua:329 in (method) DoBuild (Lua) <264-344> self = bonus_tech_level = 0 accessible_tech_trees = table: 11D07180 inst = 117062 - webber (valid:true) recipes = table: 11D04480 _ = table: 11D06320 buffered_builds = table: 11D08698 recname = campfire pt = (-430.00, 0.00, 595.00) rotation = nil recipe = table: 0549C3D8 wetlevel = 0 prod = 121170 - campfire (valid:true)scripts/actions.lua:794 in (field) fn (Lua) <792-798> act = Build nil Recipe:campfire (valid:true)scripts/bufferedaction.lua:23 in (method) Do (Lua) <20-36> self (valid:true) = action = table: 04AC62B8 doer = 117062 - webber (valid:true) onfail = table: 28102D80 doerownsobject = false recipe = campfire onsuccess = table: 28103118 distance = 1 options = table: 280FB918 pos = (-430.00, 0.00, 595.00)scripts/entityscript.lua:1197 in (method) PerformBufferedAction (Lua) <1189-1207> self (valid:true) = OnSleepIn = function - scripts/prefabs/player_common.lua:931 bufferedaction = Build nil Recipe:campfire (valid:true) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:97 ghostenabled = true SetCameraDistance = function - scripts/prefabs/player_common.lua:1042 ScreenFlash = function - scripts/prefabs/player_common.lua:1096 EnableMovementPrediction = function - scripts/prefabs/player_common.lua:407 worldstatewatching = table: 11D09D68 playercolour = table: 11FFCB48 GUID = 117062 player_classified = 117063 - player_classified (valid:true) IsOverheating = function - scripts/prefabs/player_common.lua:67 DynamicShadow = DynamicShadow (0D3DB8B8) Light = Light (0D3DB7F8) AnimState = AnimState (0D3DB738) children = table: 11FC08B0 Network = Network (05475B00) name = Kn4 OnRemoveEntity = function - scripts/prefabs/player_common.lua:530 userid = KU_9k-d2JOZ pendingtasks = table: 11C1C2A0 ShowHUD = function - scripts/prefabs/player_common.lua:1036 GetMoisture = function - scripts/prefabs/player_common.lua:77 sg = sg="wilson", state="dolongaction", time=1.00, tags = "doing," spawntime = 15.933334164321 ApplyScale = function - scripts/prefabs/player_common.lua:1111 LightWatcher = LightWatcher (0D3DB6D8) SetGhostMode = function - scripts/prefabs/player_common.lua:446 ShowActions = function - scripts/prefabs/player_common.lua:1030 inherentactions = table: 11EDF840 OnWakeUp = function - scripts/prefabs/player_common.lua:959 Transform = Transform (0D3DB5B8) IsHUDVisible = function - scripts/prefabs/player_common.lua:1026 CanExamine = function - scripts/prefabs/player_common.lua:20 actionreplica = table: 11C1A798 event_listening = table: 11C1C408 ScreenFade = function - scripts/prefabs/player_common.lua:1089 actioncomponents = table: 11C19988 SnapCamera = function - scripts/prefabs/player_common.lua:1048 lower_components_shadow = table: 11C197F8 GetMaxMoisture = function - scripts/prefabs/player_common.lua:87 OnLoad = function - scripts/prefabs/player_common.lua:909 entity = Entity (05513F10) OnSave = function - scripts/prefabs/player_common.lua:900 prefab = webber updatecomponents = table: 11D06438 Physics = Physics (054D16A8) ShakeCamera = function - scripts/prefabs/player_common.lua:1056 OnDespawn = function - scripts/prefabs/player_common.lua:977 IsActionsVisible = function - scripts/prefabs/player_common.lua:1020 AttachClassified = function - scripts/prefabs/player_common.lua:519 MiniMapEntity = MiniMapEntity (0D3DB818) event_listeners = table: 11C1C2C8 persists = false SoundEmitter =[00:07:46]: SCRIPT ERROR! Showing error screen [00:07:47]: QueryServerComplete no callback Link to comment Share on other sites More sharing options...
ToNiO55 Posted June 1, 2015 Share Posted June 1, 2015 Hi @Sumwan, i have see you have make same topic in "bug tracker": http://forums.kleientertainment.com/topic/54678-server-crash-crash-due-to-building-a-campfire/ useless to make another topic here don't worry devs going fixed that's soon Link to comment Share on other sites More sharing options...
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