Sumwan

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About Sumwan

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  1. That could actually be the case, both me and my friend were playing as Wicker.
  2. Can confirm this bug. This doesn't work for us, even though we had used Bundling Wraps many times before this update.
  3. I do, yes. But the game completely ignores my old saves, it just creates a new world, overwriting my old one.
  4. Would be nice if I can actually load my old save on the server.
  5. The servers work for me, but they don't load any of my old server saves! It just starts to generate a new map, even though I put the saves in the correct location. It simply overrides the saves. What can I do to fix this?
  6. I have a problem which has been posted several times in these threads, with no specific answer. I'm using both a caves and an overworld server. They seem to connect fine to each other, but when my friend tried to enter the caves today, he got disconnected. I'm using different ports for both servers too. Here's the log for the main server: [00:00:17]: [SHARD] Slave 'caves(1127486421)' connected from [LAN] IP: 127.0.0.1[00:00:18]: [SHARD] Slave 'caves(1127486421)' ready![00:00:18]: World '1127486421' is now connected [00:00:38]: New incoming connection 94.213.104.229|57494 GUID: 468374368845250601[00:00:38]: Client connected from IP: 94.213.104.229[00:00:38]: ValidateGameSessionToken token: up0FlGODjjuNv0ZiqlzbvnMwlIJ9O5aU for: 468374368845250601[00:00:38]: Sim unpaused[00:00:38]: [SHARD] Registering portal ID #5 [00:00:38]: Validating 5, which is disabled by prefab: status: INACTIVE world: 1127486421 available: true [00:00:38]: [SHARD] Registering portal ID #2 [00:00:38]: Validating 2: status: ACTIVE world: 1127486421 available: true [00:00:38]: [SHARD] Registering portal ID #4 [00:00:38]: Validating 4, which is disabled by prefab: status: INACTIVE world: 1127486421 available: true [00:00:38]: [SHARD] Registering portal ID #3 [00:00:38]: Validating 3, which is disabled by prefab: status: INACTIVE world: 1127486421 available: true [00:00:38]: [SHARD] Registering portal ID #7 [00:00:38]: Validating 7: status: ACTIVE world: 1127486421 available: true [00:00:38]: [SHARD] Registering portal ID #6 [00:00:38]: Validating 6, which is disabled by prefab: status: INACTIVE world: 1127486421 available: true [00:00:38]: [SHARD] Registering portal ID #1 [00:00:38]: Validating 1, which is disabled by prefab: status: INACTIVE world: 1127486421 available: true [00:00:38]: SendHandShakeServerListing[00:00:38]: [Steam] UserConnectAndAuthenticate successfully sent for steamid '76561198022436574'[00:00:39]: [SHARD] Read save location file for 'KU_OqqBDKxX'[00:00:39]: [SHARD] Save location file read! APP:Klei/DST_Server/save/session/0310011EF04BE88C/KU_OqqBDKxX_/savelocation for KU_OqqBDKxX[00:00:39]: [SHARD] ForwardPlayerIfNeeded worldId is [caves(1127486421)][00:00:39]: [SHARD] Save for 'KU_OqqBDKxX' is on 'caves(1127486421)', forwarding player[00:00:39]: [SHARD] Beginning migration of player KU_OqqBDKxX from [SHDMASTER](1) to caves(1127486421) (1).[00:00:39]: [SHARD] CLOSE CONNECTION for 3261808680[00:00:39]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT[00:00:39]: [Steam] UserDisconnect successfully sent for steamid '76561198022436574'[00:00:39]: [SHARD] Received disconnect notification for 'KU_OqqBDKxX' on server '[SHDMASTER](1)' ('[SHDMASTER](1)')[00:00:59]: [SHARD] Migration for KU_OqqBDKxX timed out.[00:00:59]: [SHARD] Cancelling pending migration of player 'KU_OqqBDKxX' from '(0)' to 'caves(1127486421)' (1).[00:00:59]: Sim pausedHere's the log for the caves server: [00:00:08]: [SHARD] Sending slave information to master...[00:00:08]: [SHARD] Registering in lobby as a slave server...[00:00:09]: [SHARD] Slave is now ready![00:00:09]: World '1' is now connected [00:00:29]: Sim unpaused[00:00:29]: [SHARD] Registering portal ID #1 [00:00:29]: Validating 1: status: ACTIVE world: 1 available: true [00:00:29]: Validating 1: status: ACTIVE world: 1 available: true [00:00:29]: [SHARD] Registering portal ID #2 [00:00:29]: Validating 2: status: ACTIVE world: 1 available: true [00:00:29]: Validating 2: status: ACTIVE world: 1 available: true [00:00:29]: [SHARD] Registering portal ID #3 [00:00:29]: Validating 3: status: ACTIVE world: 1 available: true [00:00:29]: Validating 3: status: ACTIVE world: 1 available: true [00:00:29]: [SHARD] Registering portal ID #4 [00:00:29]: Validating 4: status: ACTIVE world: 1 available: true [00:00:29]: Validating 4: status: ACTIVE world: 1 available: true [00:00:29]: [SHARD] Registering portal ID #5 [00:00:29]: Validating 5: status: ACTIVE world: 1 available: true [00:00:29]: Validating 5: status: ACTIVE world: 1 available: true [00:00:29]: [SHARD] Registering portal ID #6 [00:00:29]: Validating 6: status: ACTIVE world: 1 available: true [00:00:29]: Validating 6: status: ACTIVE world: 1 available: true [00:00:29]: [SHARD] Registering portal ID #7 [00:00:29]: Validating 7: status: ACTIVE world: 1 available: true [00:00:29]: Validating 7: status: ACTIVE world: 1 available: true [00:00:29]: [SHARD] Registering portal ID #8 [00:00:29]: Validating 8: status: ACTIVE world: 1 available: true [00:00:29]: Validating 8: status: ACTIVE world: 1 available: true [00:00:29]: [SHARD] Registering portal ID #9 [00:00:29]: Validating 9: status: ACTIVE world: 1 available: true [00:00:29]: Validating 9: status: ACTIVE world: 1 available: true [00:00:29]: [SHARD] Registering portal ID #10 [00:00:29]: Validating 10: status: ACTIVE world: 1 available: true [00:00:29]: Validating 10: status: ACTIVE world: 1 available: true [00:00:30]: [SHARD] Received forward request for player 'KU_OqqBDKxX' (1)[00:00:30]: [SHARD] PASS IS 'c9YvGUWX2JZWvf'[00:00:50]: [SHARD] Migration by user ('KU_OqqBDKxX') failed (163). [00:00:50]: Sim pausedThen here are the settings.ini files as well. Here's the main server: [network]steam_authentication_port = 12345steam_master_server_port = 12346default_server_name = Caves Server 20default_server_description = server_port = 10999server_password = max_players = 12pvp = falsegame_mode = endlessenable_autosaver = truetick_rate = 30connection_timeout = 8000server_save_slot = 2enable_vote_kick = truepause_when_empty = true[shard]shard_enable = trueis_master = truemaster_port = 11200cluster_key = secretkeysaresecretshard_id = 1127486421Here's the caves server settings.ini [network]steam_authentication_port = 12348steam_master_server_port = 12349default_server_name = Caves Serverdefault_server_description = Caveeeesserver_port = 11001server_password = c9YvGUWX2JZWvfmax_players = 12pvp = falsegame_mode = endlessenable_autosaver = truetick_rate = 30connection_timeout = 8000server_save_slot = 3enable_vote_kick = truepause_when_empty = true[shard]shard_enable = trueis_master = falsemaster_ip = 127.0.0.1master_port = 11200shard_name = cavescluster_key = secretkeysaresecretshard_id = 1127486421Does anyone know what is causing this? I've forwarded all ports in the router as well.