Caves


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I have not been following the discussion about caves too closely, but why cant they just be like wormholes, which transport you to another Island, on which cave rules apply?

 

I didnt find any Posts discussing solutions, or problems (aside from the singleplayer world generation one), so a link would be cool.

 

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Uh what? You jump in and end up in a different world, like a two-way teleportato. You want to keep the other world loaded while in the caves and vica-versa? Then I'm afraid that's too memory intensive, the fast-forward that occurs when changing the level is good enough considering the resources of an average computer.

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