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I'm so sorry to ask this, if there was a tutorial about my question. I have not found one, that's why i'm posting this here.

 

I have edited some prefabs files, disabled perishing in some, added infinite uses to others and now want to make a mod so i don't have to replace the prefab files all the time.

 

What do i need in my mods folder? I tried to just make a folder in the mod section, where workshop mods were and put the prefabs files in it (in a prefab folder which i created inside of the mod folder) but it didn't work, i guess i need to make a "modmain" file? Any help? Thanx.

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https://forums.kleientertainment.com/forums/topic/54352-how-to-make-a-mod/
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There's literally a whole array of guides here.

 

You need a folder. Ideally a modmain.lua and modinfo.lua and a scripts folder (which will load like the scripts folder in "data").

See this site for reference. It's a good start, but not a complete guide. You can register there and expand it though!

 

EDIT: lol I'm a bit late

Edited by Mobbstar

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