how to reload a gun?


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To piggyback off of Cyberboy2000, there are less common guns that will reload or are "one-offs". The guns that come to mind for these are the Biogenic Dart gun, which KO's a guard for 2 turns and has Armor Piercing 2, with a cooldown of 7(you don't use charge packs for it), and the Flurry Gun, which takes 4AP to fire, has Armor Piercing 2, and deals lethal damage, but is usable only for one turn each mission.

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...and the Flurry Gun, which takes 4AP to fire, has Armor Piercing 2, and deals lethal damage, but is usable only for one turn each mission.

 

The Flurry Gun takes 4 PWR to fire, not AP. And to clarify a bit, it has unlimited ammo but can only be fired once per mission (or can Nika fire it twice on the same turn?).

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The Flurry Gun takes 4 PWR to fire, not AP. And to clarify a bit, it has unlimited ammo but can only be fired once per mission (or can Nika fire it twice on the same turn?).

 

You can fire it even more if you add stims, or just pass the gun between different persons. But yeah, only for one turn.

 

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To piggyback off of Cyberboy2000, there are less common guns that will reload or are "one-offs". The guns that come to mind for these are the Biogenic Dart gun, which KO's a guard for 2 turns and has Armor Piercing 2, with a cooldown of 7(you don't use charge packs for it), and the Flurry Gun, which takes 4AP to fire, has Armor Piercing 2, and deals lethal damage, but is usable only for one turn each mission.

 

To clarify, if any weapon or item has a "1/1" or other such indicator over its icon in blue (i think that's the color) text, then it requires a charge pack to reload it. Usually such items can be fired without cooldown (at least, I don't know of any that have ammo and a cooldown). Usually weaker weapons have more shots (eg, up to "3/3") as the cost of efficiency or armor piercing.

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