bigpak Posted March 29, 2015 Share Posted March 29, 2015 Alright, come across an odd problem, if I do c_spawn("monstermeat") at a spot and then next to it about 5 steps away they combine onto each other by teleporting, and I'm not sure what is causing it and it is quite odd. Any ideas? If I drop monster meat from my inventory next to each other it will not do it. Link to comment https://forums.kleientertainment.com/forums/topic/52478-monster-meat-stacking-on-its-own/ Share on other sites More sharing options...
Tormentor30000 Posted March 30, 2015 Share Posted March 30, 2015 happens To me too. I think the game does it on purpose. it also happens with hounds teeth. So its just a mini shortcut Link to comment https://forums.kleientertainment.com/forums/topic/52478-monster-meat-stacking-on-its-own/#findComment-626060 Share on other sites More sharing options...
Developer ImDaMisterL Posted March 30, 2015 Developer Share Posted March 30, 2015 (edited) It also happens with me, I dunno why though. Edited March 30, 2015 by ImDaMisterL Link to comment https://forums.kleientertainment.com/forums/topic/52478-monster-meat-stacking-on-its-own/#findComment-626115 Share on other sites More sharing options...
Mobbstar Posted March 30, 2015 Share Posted March 30, 2015 It's the autostacking. Rot does that too. Link to comment https://forums.kleientertainment.com/forums/topic/52478-monster-meat-stacking-on-its-own/#findComment-626126 Share on other sites More sharing options...
Corrosive Posted March 30, 2015 Share Posted March 30, 2015 This functionality is added via the selfstacker component. Link to comment https://forums.kleientertainment.com/forums/topic/52478-monster-meat-stacking-on-its-own/#findComment-626129 Share on other sites More sharing options...
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