honeybunny Posted February 25, 2015 Share Posted February 25, 2015 Bug Submission: Category: General Issue Title: game keeps crashing upon start up after update on mac Issue Description: My game keeps crashing, it won't open at all. It was working perfectly fine before the recent update. Steps to Reproduce: System specs: Mac os x 10.10.2 Processor: 2.4 GHz Intel Core i5 Memory: 4 GB 1600 MHz DDR3 Graphics: Intel Iris 1536 MB log.txt can be found below or in the attached files! Help please!! Starting Up Version: 127906 Don't Starve Together: 127906 OSX_STEAM Build Date: 2015-02-23_15-58-30 Command Line Arguments: THREAD - started 'GAClient' (2955948032) HttpClient::ClientThread::Main() ProfileIndex:5.12 THREAD - started 'GAClient' (2960789504) HttpClient::ClientThread::Main() THREAD - started 'GAClient' (2962894848) HttpClient::ClientThread::Main() Network tick rate: U=15(2), D=0 Network tick rate: U=15(2), D=0 loaded ping_cache OnLoadPermissionList: /Users/helenho/Documents/Klei/DoNotStarveTogether/save/blocklist.txt (Failure) OnLoadPermissionList: /Users/helenho/Documents/Klei/DoNotStarveTogether/save/adminlist.txt (Failure) Offline user name: OU_76561198173502402 SteamID: 76561198173502402 THREAD - started 'GAClient' (2965000192) HttpClient::ClientThread::Main() cGame::InitializeOnMainThread WindowManager::Initialize Creating window with size 1274x751 at 3x45 THREAD - started 'SDLInputManager' (2967105536) OSX version 10.10.2 GLInfo ~~~~~~ GL_VENDOR: Intel Inc. GL_RENDERER: Intel Iris OpenGL Engine GL_VERSION: 2.1 INTEL-10.2.46 GL_SHADING_LANGUAGE_VERSION: 1.20 OpenGL 3.0 not present, detecting extensions the old way OpenGL extensions (129, 129): GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_MAX_TEXTURE_SIZE = 16384 GL_MAX_TEXTURE_IMAGE_UNITS = 16 GL_MAX_RENDERBUFFER_SIZE = 16384 GL_MAX_VIEWPORT_DIMS = 16384, 16384 GL_MAX_VARYING_VECTORS not supported GL_MAX_VERTEX_ATTRIBS = 16 GL_MAX_VERTEX_UNIFORM_VECTORS not supported GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 16 GL_MAX_FRAGMENT_UNIFORM_VECTORS not supported 3 compressed texture formats texture format 0x83f0 texture format 0x83f2 texture format 0x83f3 Renderer initialize: Okay AnimManager initialize: Okay Buffers initialize: Okay cDontStarveGame::DoGameSpecificInitialize() GameSpecific initialize: Okay cGame::StartPlaying LOADING LUA DoLuaFile scripts/main.lua DoLuaFile loading buffer scripts/main.lua scripts/main.lua(167,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence. ModIndex:GetModsToLoad inserting moddir, workshop-346968521 ModIndex:GetModsToLoad inserting moddir, workshop-354533909 ModIndex:GetModsToLoad inserting moddir, workshop-356833566 ModIndex:GetModsToLoad inserting moddir, workshop-363989569 ModIndex:GetModsToLoad inserting moddir, workshop-365119238 ModIndex:GetModsToLoad inserting moddir, workshop-375859599 ModIndex:GetModsToLoad inserting moddir, workshop-378160973 ModIndex:GetModsToLoad inserting moddir, workshop-378965501 ModIndex:GetModsToLoad inserting moddir, workshop-379619995 ModIndex:GetModsToLoad inserting moddir, workshop-382177939 ModIndex:GetModsToLoad inserting moddir, workshop-386924851 ModIndex:GetModsToLoad inserting moddir, workshop-387716835 Could not load mod_config_data/modconfiguration_workshop-346968521 Loading mod: workshop-346968521 (DST Wilson's House) Version:1.5 Could not load mod_config_data/modconfiguration_workshop-354533909 Loading mod: workshop-354533909 (Koalefants' Family) Version:1.0 Could not load mod_config_data/modconfiguration_workshop-356833566 Loading mod: workshop-356833566 (DST RoG Characters) Version:1.2.4 Could not load mod_config_data/modconfiguration_workshop-363989569 Loading mod: workshop-363989569 (Growable Marble Trees) Version:0.11 Could not load mod_config_data/modconfiguration_workshop-365119238 Loading mod: workshop-365119238 (SmartCrockPot) Version:2.00001 Could not load mod_config_data/modconfiguration_workshop-375859599 Loading mod: workshop-375859599 (Health Info) Version:1.3.1 Could not load mod_config_data/modconfiguration_workshop-378160973 Loading mod: workshop-378160973 (Global Positions) Version:1.2 Could not load mod_config_data/modconfiguration_workshop-378965501 Loading mod: workshop-378965501 (Remove Penalty) Version:1.1 Could not load mod_config_data/modconfiguration_workshop-379619995 Loading mod: workshop-379619995 (Chester Recipe) Version:1.2.2 Could not load mod_config_data/modconfiguration_workshop-382177939 Loading mod: workshop-382177939 (DST Storm Cellar) Version:1.6 Could not load mod_config_data/modconfiguration_workshop-386924851 Loading mod: workshop-386924851 (Craftable Krampus Sack) Version:1.01 Could not load mod_config_data/modconfiguration_workshop-387716835 Loading mod: workshop-387716835 (Aquarium) Version:DST 2.01 Mod: workshop-365119238 (SmartCrockPot) Loading modworldgenmain.lua Mod: workshop-365119238 (SmartCrockPot) Mod had no modworldgenmain.lua. Skipping. Mod: workshop-365119238 (SmartCrockPot) Loading modmain.lua modimport: ../mods/workshop-365119238/modmain_segments/containerwidgetfunction.lua modimport: ../mods/workshop-365119238/modmain_segments/containers_setup.lua modimport: ../mods/workshop-365119238/modmain_segments/action_predict.lua Mod: workshop-346968521 (DST Wilson's House) Loading modworldgenmain.lua Mod: workshop-346968521 (DST Wilson's House) Mod had no modworldgenmain.lua. Skipping. Mod: workshop-346968521 (DST Wilson's House) Loading modmain.lua Mod: workshop-379619995 (Chester Recipe) Loading modworldgenmain.lua Mod: workshop-379619995 (Chester Recipe) Mod had no modworldgenmain.lua. Skipping. Mod: workshop-379619995 (Chester Recipe) Loading modmain.lua Mod: workshop-386924851 (Craftable Krampus Sack) Loading modworldgenmain.lua Mod: workshop-386924851 (Craftable Krampus Sack) Mod had no modworldgenmain.lua. Skipping. Mod: workshop-386924851 (Craftable Krampus Sack) Loading modmain.lua Mod: workshop-386924851 (Craftable Krampus Sack) Error loading mod! [string "../mods/workshop-386924851/modmain.lua"]:16: variable 'IsRecipeValid' is not declared LUA ERROR stack traceback: =[C] in function 'error' scripts/strict.lua(23,1) ../mods/workshop-386924851/modmain.lua(16,1) in main chunk =[C] in function 'xpcall' scripts/util.lua(455,1) in function 'RunInEnvironment' scripts/mods.lua(369,1) in function 'InitializeModMain' scripts/mods.lua(350,1) in function 'LoadMods' scripts/main.lua(246,1) in function 'ModSafeStartup' scripts/main.lua(294,1) =[C] in function 'SetPersistentString' scripts/mainfunctions.lua(24,1) in function 'SavePersistentString' scripts/modindex.lua(82,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(69,1) in function 'BeginStartupSequence' scripts/main.lua(293,1) in function 'callback' scripts/modindex.lua(436,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(416,1) in function 'Load' scripts/main.lua(292,1) in main chunk Mod: workshop-378965501 (Remove Penalty) Loading modworldgenmain.lua Mod: workshop-378965501 (Remove Penalty) Mod had no modworldgenmain.lua. Skipping. Mod: workshop-378965501 (Remove Penalty) Loading modmain.lua [string "../mods/workshop-386924851/modmain.lua"]:16: variable 'IsRecipeValid' is not declared LUA ERROR stack traceback: =[C] in function 'error' scripts/strict.lua(23,1) ../mods/workshop-386924851/modmain.lua(16,1) in main chunk =[C] in function 'xpcall' scripts/util.lua(455,1) in function 'RunInEnvironment' scripts/mods.lua(369,1) in function 'InitializeModMain' scripts/mods.lua(350,1) in function 'LoadMods' scripts/main.lua(246,1) in function 'ModSafeStartup' scripts/main.lua(294,1) =[C] in function 'SetPersistentString' scripts/mainfunctions.lua(24,1) in function 'SavePersistentString' scripts/modindex.lua(82,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(69,1) in function 'BeginStartupSequence' scripts/main.lua(293,1) in function 'callback' scripts/modindex.lua(436,1) =[C] in function 'GetPersistentString' scripts/modindex.lua(416,1) in function 'Load' scripts/main.lua(292,1) in main chunk Error error! We tried displaying an error but TheFrontEnd isn't ready yet... LOADING LUA SUCCESS Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) WARNING! Invalid resource handle for atlas 'images/global.xml', did you remember to load the asset? Looking for default texture '(null)' from atlas 'images/global.xml'. images/global.xml LUA ERROR stack traceback: scripts/widgets/image.lua(30,1) in function 'SetTexture' scripts/widgets/image.lua(11,1) in function '_ctor' scripts/class.lua(181,1) in function 'Image' scripts/frontend.lua(42,1) in function '_ctor' scripts/class.lua(181,1) in function 'FrontEnd' scripts/mainfunctions.lua(684,1) WARNING! Invalid resource handle for atlas 'images/global.xml', did you remember to load the asset? Looking for default texture '(null)' from atlas 'images/global.xml'. images/global.xml LUA ERROR stack traceback: scripts/widgets/image.lua(30,1) in function 'SetTexture' scripts/widgets/image.lua(11,1) in function '_ctor' scripts/class.lua(181,1) in function 'Image' scripts/frontend.lua(53,1) in function '_ctor' scripts/class.lua(181,1) in function 'FrontEnd' scripts/mainfunctions.lua(684,1) WARNING! Invalid resource handle for atlas 'images/global.xml', did you remember to load the asset? Looking for default texture '(null)' from atlas 'images/global.xml'. images/global.xml LUA ERROR stack traceback: scripts/widgets/image.lua(30,1) in function 'SetTexture' scripts/widgets/image.lua(11,1) in function '_ctor' scripts/class.lua(181,1) in function 'Image' scripts/frontend.lua(70,1) in function '_ctor' scripts/class.lua(181,1) in function 'FrontEnd' scripts/mainfunctions.lua(684,1) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Could not find anim build saving_indicator Could not find anim bank [saving_indicator] Assert failure 'h != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/simlib/simluaproxy.cpp(1622) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/simlib/simluaproxy.cpp(1622) Assert failure 'mErosionTexture != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/animlib/animmanager.cpp(514) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/animlib/animmanager.cpp(514) PlayerDeaths loaded morgue 3476 loaded profile Disabling workshop-386924851 (Craftable Krampus Sack) because it had an error. WARNING! Invalid resource handle for atlas 'images/global.xml', did you remember to load the asset? Looking for default texture '(null)' from atlas 'images/global.xml'. images/global.xml LUA ERROR stack traceback: scripts/widgets/image.lua(30,1) in function 'SetTexture' scripts/widgets/image.lua(11,1) in function '_ctor' scripts/class.lua(181,1) in function 'Image' scripts/screens/scripterrorscreen.lua(16,1) in function '_ctor' scripts/class.lua(181,1) in function 'ScriptErrorScreen' scripts/mods.lua(414,1) in function 'DisplayBadMods' scripts/mods.lua(600,1) in function 'SetPostEnv' scripts/mainfunctions.lua(762,1) in function 'Check_Mods' scripts/mainfunctions.lua(755,1) in function 'CheckControllers' scripts/mainfunctions.lua(687,1) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) WARNING! Invalid resource handle for atlas 'images/ui.xml', did you remember to load the asset? Looking for default texture '(null)' from atlas 'images/ui.xml'. images/ui.xml LUA ERROR stack traceback: scripts/widgets/image.lua(30,1) in function 'SetTexture' scripts/widgets/imagebutton.lua(30,1) in function '_ctor' scripts/class.lua(181,1) in function 'ImageButton' scripts/widgets/menu.lua(152,1) in function 'AddItem' scripts/widgets/menu.lua(18,1) in function '_ctor' scripts/class.lua(181,1) in function 'Menu' scripts/screens/scripterrorscreen.lua(81,1) in function '_ctor' scripts/class.lua(181,1) in function 'ScriptErrorScreen' scripts/mods.lua(414,1) in function 'DisplayBadMods' scripts/mods.lua(600,1) in function 'SetPostEnv' scripts/mainfunctions.lua(762,1) in function 'Check_Mods' scripts/mainfunctions.lua(755,1) in function 'CheckControllers' scripts/mainfunctions.lua(687,1) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) WARNING! Invalid resource handle for atlas 'images/ui.xml', did you remember to load the asset? Looking for default texture '(null)' from atlas 'images/ui.xml'. images/ui.xml LUA ERROR stack traceback: scripts/widgets/image.lua(30,1) in function 'SetTexture' scripts/widgets/imagebutton.lua(30,1) in function '_ctor' scripts/class.lua(181,1) in function 'ImageButton' scripts/widgets/menu.lua(152,1) in function 'AddItem' scripts/widgets/menu.lua(18,1) in function '_ctor' scripts/class.lua(181,1) in function 'Menu' scripts/screens/scripterrorscreen.lua(81,1) in function '_ctor' scripts/class.lua(181,1) in function 'ScriptErrorScreen' scripts/mods.lua(414,1) in function 'DisplayBadMods' scripts/mods.lua(600,1) in function 'SetPostEnv' scripts/mainfunctions.lua(762,1) in function 'Check_Mods' scripts/mainfunctions.lua(755,1) in function 'CheckControllers' scripts/mainfunctions.lua(687,1) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) WARNING! Invalid resource handle for atlas 'images/ui.xml', did you remember to load the asset? Looking for default texture '(null)' from atlas 'images/ui.xml'. images/ui.xml LUA ERROR stack traceback: scripts/widgets/image.lua(30,1) in function 'SetTexture' scripts/widgets/imagebutton.lua(30,1) in function '_ctor' scripts/class.lua(181,1) in function 'ImageButton' scripts/widgets/menu.lua(152,1) in function 'AddItem' scripts/widgets/menu.lua(18,1) in function '_ctor' scripts/class.lua(181,1) in function 'Menu' scripts/screens/scripterrorscreen.lua(81,1) in function '_ctor' scripts/class.lua(181,1) in function 'ScriptErrorScreen' scripts/mods.lua(414,1) in function 'DisplayBadMods' scripts/mods.lua(600,1) in function 'SetPostEnv' scripts/mainfunctions.lua(762,1) in function 'Check_Mods' scripts/mainfunctions.lua(755,1) in function 'CheckControllers' scripts/mainfunctions.lua(687,1) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) SCRIPT ERROR! Showing error screen WARNING! Invalid resource handle for atlas 'images/ui.xml', did you remember to load the asset? Looking for default texture '(null)' from atlas 'images/ui.xml'. images/ui.xml LUA ERROR stack traceback: scripts/widgets/image.lua(30,1) in function 'SetTexture' scripts/widgets/imagebutton.lua(39,1) in function 'OnGainFocus' scripts/widgets/widget.lua(495,1) in function 'SetFocus' scripts/widgets/menu.lua(42,1) in function 'SetFocus' scripts/widgets/screen.lua(38,1) in function 'OnBecomeActive' scripts/frontend.lua(656,1) in function 'PushScreen' scripts/frontend.lua(767,1) in function 'ShowScreen' scripts/frontend.lua(822,1) in function 'DisplayError' scripts/mods.lua(413,1) in function 'DisplayBadMods' scripts/mods.lua(600,1) in function 'SetPostEnv' scripts/mainfunctions.lua(762,1) in function 'Check_Mods' scripts/mainfunctions.lua(755,1) in function 'CheckControllers' scripts/mainfunctions.lua(687,1) WARNING! Invalid resource handle for atlas 'images/ui.xml', did you remember to load the asset? Looking for default texture '(null)' from atlas 'images/ui.xml'. images/ui.xml LUA ERROR stack traceback: scripts/widgets/image.lua(30,1) in function 'SetTexture' scripts/widgets/imagebutton.lua(53,1) in function 'OnLoseFocus' scripts/widgets/widget.lua(455,1) in function 'ClearFocus' scripts/widgets/widget.lua(459,1) in function 'ClearFocus' scripts/widgets/widget.lua(459,1) in function 'ClearFocus' scripts/widgets/widget.lua(504,1) in function 'SetFocus' scripts/frontend.lua(588,1) in function 'Update' scripts/frontend.lua(657,1) in function 'PushScreen' scripts/frontend.lua(767,1) in function 'ShowScreen' scripts/frontend.lua(822,1) in function 'DisplayError' scripts/mods.lua(413,1) in function 'DisplayBadMods' scripts/mods.lua(600,1) in function 'SetPostEnv' scripts/mainfunctions.lua(762,1) in function 'Check_Mods' scripts/mainfunctions.lua(755,1) in function 'CheckControllers' scripts/mainfunctions.lua(687,1) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) ModIndex: Load sequence finished successfully. Reset() returning focus gained WARNING! Invalid resource handle for atlas 'images/global.xml', did you remember to load the asset? Looking for default texture '(null)' from atlas 'images/global.xml'. images/global.xml LUA ERROR stack traceback: scripts/widgets/image.lua(30,1) in function 'SetTexture' scripts/widgets/image.lua(11,1) in function '_ctor' scripts/class.lua(181,1) in function 'Image' scripts/screens/popupdialog.lua(14,1) in function '_ctor' scripts/class.lua(181,1) in function 'PopupDialogScreen' scripts/mainfunctions.lua(853,1) WARNING! Invalid resource handle for atlas 'images/fepanels_dst.xml', did you remember to load the asset? Looking for default texture '(null)' from atlas 'images/fepanels_dst.xml'. images/fepanels_dst.xml LUA ERROR stack traceback: scripts/widgets/image.lua(30,1) in function 'SetTexture' scripts/widgets/image.lua(11,1) in function '_ctor' scripts/class.lua(181,1) in function 'Image' scripts/screens/popupdialog.lua(29,1) in function '_ctor' scripts/class.lua(181,1) in function 'PopupDialogScreen' scripts/mainfunctions.lua(853,1) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/BitmapFontManager.cpp(74) Assert failure 'mRenderParams.m_font != INVALID_RESOURCE_HANDLE' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Assert failure 'BREAKPT:' at /Users/DS/Jenkins-MrBuildDS/workspace/DontStarveTogether_Release_OSX_MakeSteamPackage/source/game/render/textnode.cpp(163) Collecting garbage... lua_gc took 0.01 seconds ~NetworkLuaProxy() ~SimLuaProxy() Cancelling LuaQueryCallback handle [1] Cancelling LuaQueryCallback handle [2] lua_close took 0.02 seconds HttpClient::ClientThread::Main() complete HttpClient::ClientThread::Main() complete HttpClient::ClientThread::Main() complete HttpClient::ClientThread::Main() complete Shutting down Link to comment https://forums.kleientertainment.com/forums/topic/51426-general-game-keeps-crashing-upon-start-up-after-update-on-mac/ Share on other sites More sharing options...
rezecib Posted February 25, 2015 Share Posted February 25, 2015 @honeybunny, Go into the game files and delete your mods folder. Opening the mods menu in-game will redownload the mods, which all should've been updated to fix this issue. To the devs, though, it seems like some of the very crucial process of disabling mods when they crash is not functioning. Since this is a crash clearly coming from a modmain, why doesn't the mod get disabled, here? Link to comment https://forums.kleientertainment.com/forums/topic/51426-general-game-keeps-crashing-upon-start-up-after-update-on-mac/#findComment-616507 Share on other sites More sharing options...
Developer bizziboi Posted February 25, 2015 Developer Share Posted February 25, 2015 @rezecib, Yes, it seems something broke there, given today's crashes. We'll need to have a look at that. Edit: Hmmm, seems disabling the mod functionality works fine - this seems to be another issue (namely the font not being there, which suggests more is going on than just the Lua issue) Link to comment https://forums.kleientertainment.com/forums/topic/51426-general-game-keeps-crashing-upon-start-up-after-update-on-mac/#findComment-616525 Share on other sites More sharing options...
honeybunny Posted February 27, 2015 Author Share Posted February 27, 2015 @rezecib,@bizziboi, Where can I find the mod folder? Link to comment https://forums.kleientertainment.com/forums/topic/51426-general-game-keeps-crashing-upon-start-up-after-update-on-mac/#findComment-617648 Share on other sites More sharing options...
honeybunny Posted February 27, 2015 Author Share Posted February 27, 2015 @honeybunny,@honeybunny,I got it back up, Thanks so much for your help! Link to comment https://forums.kleientertainment.com/forums/topic/51426-general-game-keeps-crashing-upon-start-up-after-update-on-mac/#findComment-617651 Share on other sites More sharing options...
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