Jump to content

Recommended Posts

  • Developer

If it's under linux you can use cgroups or ulimits to limit the amount of memory available, but as Kzisor pointed out the only real limit is number of players and avoid spawning too many objects - the game is not going to handle it well if it needs more RAM to handle the axe you just built and there's none available. :)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...