Silentdarkness1 Posted January 30, 2015 Share Posted January 30, 2015 Bug Submission: Category: Client Crash Issue Title: Invalid Time Segments(DEDICATED SERVER USED) Issue Description: I got a second crash trying to join a dedicated server that I had made. Just like the previous one, it's on trying to select a character and actually play. [00:00:42]: Reset() returning [00:00:42]: Attempting to send resume request [00:00:42]: ReceiveResumeRequest [00:00:42]: DeleteUserSession session/0780000835C90BA5/KU_OXAAzpFp [00:00:46]: Movement prediction enabled [00:00:46]: Deserialize local session session/0780000835C90BA5/KU_OXAAzpFp [00:00:46]: Failed to load minimap from session data: APP:Klei/DoNotStarveTogether/save/session/0780000835C90BA5/KU_OXAAzpFp_minimap [00:00:46]: [string "scripts/widgets/uiclock.lua"]:156: invalid number of time segs LUA ERROR stack traceback: =[C]:-1 in (global) assert © <-1--1> scripts/widgets/uiclock.lua:156 in (method) OnClockSegsChanged (Lua) <152-181> self = _moonanim = UIAnim _face = Image - images/hud.xml:clock_NIGHT.tex callbacks = table: 1CDF0D70 _segs = table: 1CDF0FC8 inst = 100222 - (valid:true) focus = false children = table: 1CDF0D20 focus_flow_args = table: 1CDF0FA0 focus_target = false _showingcycles = true _time = 0.38206144968669 parent = sidepanel _hands = Image - images/hud.xml:clock_hand.tex _text = Text - _daysegs = 16 enabled = true name = Clock _rim = Image - images/hud.xml:clock_rim.tex focus_flow = table: 1CDF0F78 _worldnum = 1 shown = true _anim = UIAnim data = table: 1DE53638 day = 8 dusk = 5 night = 2 scripts/widgets/uiclock.lua:88 in (local) fn (Lua) <88-88> inst = 100021 - forest (valid:true) data = table: 1DE53638 scripts/entityscript.lua:877 in (method) PushEvent (Lua) <871-894> self (valid:true) = GUID = 100021 Transform = Transform (205586B8) inlimbo = false pendingtasks = table: 1DE534F8 event_listening = table: 20544B08 Pathfinder = Pathfinder (20558738) actioncomponents = table: 20544040 worldstatewatching = table: 1DE52D78 net = 100026 - world_network (valid:true) meta = table: 1896F6B8 entity = Entity (2069B340) Map = Map (205586F8) prefab = forest updatecomponents = table: 205492C0 GroundCreep = GroundCreep (20558758) minimap = 100022 - minimap (valid:true) PostInit = function - scripts/prefabs/world.lua:118 persists = false OnRemoveEntity = function - scripts/prefabs/world.lua:133 name = MISSING NAME event_listeners = table: 20544A40 hideminimap = false state = table: 20544978 ismastersim = false spawntime = 0 WaveComponent = WaveComponent (20558F98) replica = table: 20544090 topology = table: 0DD0E428 components = table: 20544068 SoundEmitter = SoundEmitter (20558798) event = clocksegschanged data = table: 1DE53638 listeners = table: 1CDF52F8 entity = 100222 - (valid:true) fns = table: 1CDF5320 i = 1 fn = function - scripts/widgets/uiclock.lua:88 scripts/components/clock.lua:232 in (method) OnUpdate (Lua) <176-262> self = GetDebugString = function - scripts/components/clock.lua:321 LongUpdate = function - scripts/components/clock.lua:176 OnUpdate = function - scripts/components/clock.lua:176 inst = 100026 - world_network (valid:true) dt = 0.033333335071802 remainingtimeinphase = 56.577170815319 data = table: 1DE53638 scripts/update.lua:151 in () ? (Lua) <118-180> dt = 0.033333335071802 tick = 106 k = 100026 v = 100026 - world_network (valid:true) cmp = table: 20CF1880 [00:00:46]: SCRIPT ERROR! Showing error screen [00:00:47]: QueryServerComplete no callback [00:00:47]: QueryServerComplete no callback [00:00:52]: Error deserializing lua state for entity player_classified[100569] - Failed to read net var data [00:00:58]: Force aborting... Steps to Reproduce: Unavoidable Link to comment https://forums.kleientertainment.com/forums/topic/49974-client-crash-invalid-time-segmentsdedicated-server-used/ Share on other sites More sharing options...
Developer PeterA Posted January 30, 2015 Developer Share Posted January 30, 2015 I spoke to @Silentdarkness1 and it appears that the bug was cause by the build not being fully updated to the latest version. Verify in Steam fixed it. Link to comment https://forums.kleientertainment.com/forums/topic/49974-client-crash-invalid-time-segmentsdedicated-server-used/#findComment-607651 Share on other sites More sharing options...
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