Jump to content

Recommended Posts

@Jjmarco, I don't know exactly. I'm no Spriter expert, but I know you can rebuild Spriter projects from the anim zips using Simplex's krane program. I assume the symbols are encoded there somehow, and that if you can rebuild the project correctly, you could add one to generate a new anim.bin that has them? The player's anims are pretty confusing, though, they're separated into many zips, and I'm not sure how one goes about generating those from Spriter.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...