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Question about AnimState

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Hello, I was wondering if it's possible to use a similar method to OverrideSymbol to show two pieces of equippement of the same body segment at once?

Such as showing an amulet and a backpack at the same time, or an amulet and an armor.



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@Jjmarco, I don't know exactly. I'm no Spriter expert, but I know you can rebuild Spriter projects from the anim zips using Simplex's krane program. I assume the symbols are encoded there somehow, and that if you can rebuild the project correctly, you could add one to generate a new anim.bin that has them? The player's anims are pretty confusing, though, they're separated into many zips, and I'm not sure how one goes about generating those from Spriter.

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