Michi01 Posted January 7, 2015 Share Posted January 7, 2015 Bug Submission: Category: General Issue Title: Firestaff acts like a torch when trying to light stuff Issue Description: When trying to light something with a firestaff, your character will walk to it to ingnite it instead of shooting a fireball on it like it should do. Attacking things still works normally. Steps to Reproduce: 1.Get a firestaff 2.Find something burnable that is not a creature(trees, grass, items...) 3.Right-click on it to light it 4.Instead of shooting a fireball your character will walk to it to light it (I was a host when doing this and did not test it as a client) Link to comment https://forums.kleientertainment.com/forums/topic/48648-general-firestaff-acts-like-a-torch-when-trying-to-light-stuff/ Share on other sites More sharing options...
rezecib Posted January 7, 2015 Share Posted January 7, 2015 Pretty sure this is how it worked in vanilla. Lighting things at range was added in RoG, if I remember correctly. Link to comment https://forums.kleientertainment.com/forums/topic/48648-general-firestaff-acts-like-a-torch-when-trying-to-light-stuff/#findComment-598394 Share on other sites More sharing options...
Developer SethR Posted January 7, 2015 Developer Share Posted January 7, 2015 That's correct. Not sure yet if we'll be bringing this back, as it might be a pretty serious issue with griefing. We'll see! Link to comment https://forums.kleientertainment.com/forums/topic/48648-general-firestaff-acts-like-a-torch-when-trying-to-light-stuff/#findComment-598395 Share on other sites More sharing options...
Michi01 Posted January 8, 2015 Author Share Posted January 8, 2015 Oh OK Link to comment https://forums.kleientertainment.com/forums/topic/48648-general-firestaff-acts-like-a-torch-when-trying-to-light-stuff/#findComment-598712 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.