BinarySpike Posted December 19, 2012 Share Posted December 19, 2012 (edited) I know the devs are going to change the resource and xp points systems. I've seen several suggestions already but all of them were complicated. E.g. "banking" your XP by using a tent.I enjoy persistent unlockables, such as Terraria's character system.I was thinking of a "days survived" system where each day you survive, you get a single XP point to spend on unlockables. For example, Willow would cost ~50 points. Meaning you could afford her if you played two ~25 day games.You could even give features to characters that could only be unlocked by spending days on them. Such as Willow's fire-starting ability. Edited December 19, 2012 by BinarySpike typo Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now