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How about a pipe?

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The art style of this game reminds me of a vaudevillian, 1920s-esque, Titanic the movie type of look. Then, as I was smoking my own pipe, I thought to myself, "A pipe in this game would fit in with, not only the rugged survival feel, but also the art style.". Make the materials needed something like a special carving tool and some logs, or make the materials hard to find. It could slowly give sanity and heat for the winter. And either make it use hands or hat block. Or make it a consumable to where you have to make more to free up those blocks and have the pipe very slowly consume some health. Two or three hp per 24 to 30 in game hours seems good to.

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