[Gameplay] - Lowering alarm level is counterproductive


Recommended Posts

Bug Submission:

Category: Gameplay

Platform: PC

Issue Title: Lowering alarm level is counterproductive

Issue Description: So after successfully bribing someone in the security office while hijacking a console, he lowered my alarm level by several points. This would be nice except this lowered the alarm level from level 3 back to level 2, which meant the next turn, another guard spawned when the level went back up to 3. If that's the kind of help I get, I'd prefer if he didn't bother.

Steps to Reproduce: Have an alarm level of 2 or greater.

Hijack a console.

Get a message from security asking you to identify yourself.

Successfully bribe the security guard.

Have your alarm level go back to the previous level.

Watch in a turn or two when it goes back up to the next level and the effect of that level is repeated.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.