Solid_Air Posted December 10, 2012 Share Posted December 10, 2012 I was thinking that certain foods would cause effects to the character. Something like Carrots give a boost to the light given from something (Fire reaches farther out), or berries being occasionally poisonous, which would be purified when cooked.Any additional ideas are welcome. Link to comment Share on other sites More sharing options...
Guest Dandytard Posted December 10, 2012 Share Posted December 10, 2012 If beans are added as food, They would surely produce gas once eaten, which could be used as fuel for the bonfire. Link to comment Share on other sites More sharing options...
Syd Posted December 10, 2012 Share Posted December 10, 2012 I've thought that maybe eating things like meat or eggs raw could have a chance to make the character sick or poisoned, though I'm not sure what sort of effects it would have on gameplay. Link to comment Share on other sites More sharing options...
horatio_svetlana Posted December 10, 2012 Share Posted December 10, 2012 I'll say this, the food needs to have more mechanics to it. I don't think more than a few of the foods should do anything though. If eating popcorn restored sanity or coffee made you move faster (relevant thread http://forums.kleientertainment.com/showthread.php?3153-coffee!&highlight=coffee ) that'd be cool, just not every single food.Good idea though. Like I said, food only does one thing right now and isn't too refined a concept. Link to comment Share on other sites More sharing options...
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