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Suggestion for Butterflies on Full Moons


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First of all I think its a pretty cool idea how at full moon you can run around as if it was still daylight, not only is it useful for extra exploration, it allows you to escape a pack of friendly pigs "under the influence" rather than running out into the darkness hoping your torch lasts till morning.

 

Anyhow my suggestion is on Full Moon, could Butterflies spawn from the Dark Flowers?

 

My idea is Butterflies will spawn from Dark Flowers as Moths on the Full Moon Nights, therefore you can capture the Moths with a Net and plant them as More Dark Flowers, it adds another quirk to the new Moonlight Feature, plus makes Dark Flowers a proper renewable source as opposed to planting homeless bees near a bunch around a Totally Normal Trees or Things etc.

 

Whilst on the discussion of Moths in the Moonlight, since Reign of Giants has the Seasonal Bosses, I think Moonlight could get a Rare Boss Giant also. And my Suggestion for that would be something similar to the Moleworms but a Hedgehog version. Hedgehogs are nocturnal and feed on insects such as moths that are spawning, so it makes perfect sense. 

 

Notes: (Since the RoG Bosses are signalled warnings over half a day normally by their heavy growling, it may be awkward for the the Giant to Spawn due to Full Moon Nights not lasting as long as Day and Dawn so the Nocturnal Creature would technically retreat before sighting the player. Therefore it would make sense to "summon" the Giant at Full Moon as opposed to groaning on its approach. This could be achieved by standing within range of 10 Dark Flowers with Moths around them and sacrificing a Moleworm?) Then the Giant would dig out off the ground and immediately aggro the player.)

 

(I've decided to name the Giant: Molehog resembling the Moleworm but with sharp needles in its back. Shrewhog, looking more like a Rodent with its spikes, or Armahog, being more armoured like a Armadillo with the spikes also.)

 

Thanks for reading my suggestion,

Kruze.

Moths sound like a good idea if you want to plant dark flowers and use them to go insane or turn the petals into nightmare fuel. I'm guessing they would drop moth wings if killed, which could be potentially be used for something I suppose. Maybe something that could be used to restore sanity instead of health.

 

The Mole boss also sounds like a good idea. I imagine it would be quick moving underground and try to emerge and attack the player similar to a Depths Worm. Perhaps you could smack it a couple of times with a hammer to uproot it from the ground and render it vulnerable for a bit until it tunnels back underground.

 

It would most likely be slow when attacking, but it could defend itself using its spikes; each hit from the player would deal a decent amount of damage to the player when defending.

 

As a drop it could drop some spiky armor that the player can hide in and it would deal damage to enemies who attack you.

 

 

The Mole boss also sounds like a good idea. I imagine it would be quick moving underground and try to emerge and attack the player similar to a Depths Worm. Perhaps you could smack it a couple of times with a hammer to uproot it from the ground and render it vulnerable for a bit until it tunnels back underground.

 

 

Although I despise the Depths Worms, that's an amazing idea, unearth by dazing it with a hammer, then brutally slap your spear on its underbelly. As for loot I didn't consider whatsoever, it makes sense to have the "Thornmail" effect on it though, killing high damage dealers with it would be awesome.

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