_Q_ Posted March 15, 2014 Share Posted March 15, 2014 From the beefalo herd prefab:local function OnFull(inst) --TODO: mark some beefalo for deathendIdea is to give some lifespan to herd creatures like beefalos, rock lobsters and any other animal crature that uses herd mechanics, so we don't get overcrowded with beefalos or other animals. Some beefalos could die of old age or sickness leaving some wool and bones, so we can crash the bones and get bone shards.Rock lobsters could drop some gems or gold or other stuff that. Link to comment Share on other sites More sharing options...
WillPwn4Food Posted March 16, 2014 Share Posted March 16, 2014 From the beefalo herd prefab:local function OnFull(inst) --TODO: mark some beefalo for deathendIdea is to give some lifespan to herd creatures like beefalos, rock lobsters and any other animal crature that uses herd mechanics, so we don't get overcrowded with beefalos or other animals. Some beefalos could die of old age or sickness leaving some wool and bones, so we can crash the bones and get bone shards.Rock lobsters could drop some gems or gold or other stuff that. I like this idea. A lot Link to comment Share on other sites More sharing options...
Gaunt Posted March 16, 2014 Share Posted March 16, 2014 Something to stop the Rock Lobster infestation at least.Perhaps instead of dying and dropping stones/gems Rock Lobsters at the end of their lifespan could instead petrify and turn into the type of Boulders you find in their rocky biome in the Caves that can be mined for stone, flint and gems (that have a chance of dropping meat?). Link to comment Share on other sites More sharing options...
julz1981 Posted March 16, 2014 Share Posted March 16, 2014 REALLLY love this idea XD Link to comment Share on other sites More sharing options...
justjasper Posted March 16, 2014 Share Posted March 16, 2014 Something to stop the Rock Lobster infestation at least.Perhaps instead of dying and dropping stones/gems Rock Lobsters at the end of their lifespan could instead petrify and turn into the type of Boulders you find in their rocky biome in the Caves that can be mined for stone, flint and gems (that have a chance of dropping meat?). While I like the bones/wool idea for beefalo, this sounds awesome for rock lobsters. Then us intrepid explorers can brave the caves to tempt them up to create long-term rock farms on the surface. Link to comment Share on other sites More sharing options...
Gaunt Posted March 16, 2014 Share Posted March 16, 2014 While I like the bones/wool idea for beefalo, this sounds awesome for rock lobsters. Then us intrepid explorers can brave the caves to tempt them up to create long-term rock farms on the surface.Indeed, it's always nice when you can get the Caves/Ruins dwellers to impact gameplay on the surface, like how the Bunnymen are used as Spider/Bat farmers. Link to comment Share on other sites More sharing options...
talmatityaho Posted March 16, 2014 Share Posted March 16, 2014 this is a really good idea it makes bones renewable good job coming up with this idea! Link to comment Share on other sites More sharing options...
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