Ortorin Posted December 7, 2013 Author Share Posted December 7, 2013 You wrote a massive guide on kiting mobs, how can you not live past day 150? I'm a huge risk-taker in the game. Even though I've made some nice bases and survived many waves of mobs, I always get a little too cocky or in over my head. Too many times I've ran into a battle half-cocked expecting my kiting skills to get the job done... it's not always that easy. xD I could easily live past day 150 if I played it safe, but what's the fun in that? Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/5/#findComment-385800 Share on other sites More sharing options...
HoneyHam Posted December 7, 2013 Share Posted December 7, 2013 I'm a huge risk-taker in the game. Even though I've made some nice bases and survived many waves of mobs, I always get a little too cocky or in over my head. Too many times I've ran into a battle half-cocked expecting my kiting skills to get the job done... it's not always that easy. xD I could easily live past day 150 if I played it safe, but what's the fun in that?Get a red amulet, and when you're REALLY low on health, put it on.Also, don't take too many risks. Think things through a lot, and develop strategies. Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/5/#findComment-385809 Share on other sites More sharing options...
Rosten Posted December 7, 2013 Share Posted December 7, 2013 Hahaha, you won't let me live that down huh? I'd say a 5. This one is on the fence because on one hand: trap management just became a lot easier, but on the other hand: the costs of the trap makes effective use of them to be a late-game mechanic. The only players that are going to benefit from this mod are ones that can live past day 150 or so. That means even I won't get to fully enjoy this mod. xD*Cough* William Dannigher mod character *Cough* Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/5/#findComment-385815 Share on other sites More sharing options...
Rosten Posted December 7, 2013 Share Posted December 7, 2013 I'm a huge risk-taker in the game. Even though I've made some nice bases and survived many waves of mobs, I always get a little too cocky or in over my head. Too many times I've ran into a battle half-cocked expecting my kiting skills to get the job done... it's not always that easy. xD I could easily live past day 150 if I played it safe, but what's the fun in that?Yea, kiting won't save you from everything, and even if its a monster you can kite, you'll still get hit eventuallySorry Double Post :/. Link to comment https://forums.kleientertainment.com/forums/topic/30135-mod-idea-clockwork-tooth-trap/page/5/#findComment-385818 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now