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Massive nightmare fuel at ruins... wait what?


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Oh boy, more incentive lost. Of course, maybe it is a feature, but it kinda removes the point of actually having to kill the nightmare monsters( on a side note, the bush hat protects you from hallucinations? Makes zero sense, as noone can hide from their insanity. But whatever.)

 

But you believe you're hiding (so they can't find you with your deluded mind,) so it kinda makes sense. 

i dont think it's a bug. i think the way it works now it's fine. It's balanced, if one creature, (max of four I've been chased by) and the hole closes, they die and leave nightmare fuel. 4 pots of nightmare fuel. Doesn't seem off.

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