Nycidian Posted October 12, 2013 Share Posted October 12, 2013 So you want to make a mod but your art talent is somewhat lacking? Let me share some secrets that I as a no-talent-hack use and go through the process of creating a inventory image for my mod as an example. First you will need the following programs, they are both open source and completely free.InkscapeGimpInskape is a scalable vector graphic editor, Gimp is a raster editor. Raster files are what you think of normally as a picture file, jpg, png, or bmp and these raster files are made up of different colored pixels. Scaleable vector graphics or SVG's are not stored as pixels but are mathematical expressions, one way you can make these files is to script them, luckily for us that is not necessary as Inskape lets us draw an svg file much like a normal graphics editor lets us draw a jpg file. The next step is to open up Inskape where you will hopefully do most of you work, because it allows you a lot of flexibility and most importantly scalability. It should look like this You will likely want to expand the program by clicking and dragging the bottom right corner or hitting the middle square button in the top right corner. While not necessary it makes it easier to see all the buttons and options. It should now look like this (minus the highlights). Picture: 1.2 The red oval encompasses your regular tools which a few of i will go over later.The purple ovals encompass two places you can manipulate layers. You may not know about or may not use layers, later I will show you why layers are the most important tool to make good art, even if you have poor art skills.The blue circle shows the Fill and Stroke editor which you will use extensively.The green circle show the document properties which will allow us to change the dimension of both the picture and the grid which will help us to line up our creation.The first thing you should do when making any computer project is to save your file as something so as some name you will remember though in this case preferably the name you will want the eventual tex file to have. I would also suggest having a separate folder for all the files for this particular project as it makes it easier on you in the long run. In this case i will be making a picture for my wacky food candied butterfly wings so I will name it candied_butterfly_wings. Now you will want to make the picture the correct size as the default size if far to big for what we need. To do this click the document properties button (green circle) which will open up another window. The red ovals encompasses the size and units of the picture which in this case should be 64x64 pixels(px)*. You may have to hit enter after typing in the dimensions for it to change.The purple oval encompass the background color which by default is set to white at full transparency which is what you want.The blue oval is the tab for the grid option which you want to click after setting your picture dimensions. It may or may not upon clicking the tab create a default grid. If it does not, click on the "New" button.* Yes SVG files don't store in pixels but when you output a raster file from the SVG file it will be in pixels. The screen should now look like this. The red ovals encompasses where you set how many squares are between major grid lines because each square by default is 1 px so since the picture is 64x64 px to make it easier to split the picture up evenly put this number at 8. This will evenly spit up the grid making it easy to center your picture.You may now close that document dialogue box. Now using picture:1.2 as reference do the following.Click on the top purple oval labeled "Layer," you will get a drop down menu at the bottom click on "Layers". This will open up a layer menu at the side.Now click on the button surrounded by the blue circle this will open the Fill & Stroke editor, again on the side.The last thing you might want to do to set up your canvas is to rename the starting layer you can do this by clicking on the name (layer 1) in the side panel, then enter a new name in and hit enter. You do not have to do this but as you get more layers it can be useful to have easy to remember names. Link to comment Share on other sites More sharing options...
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