Question about Speedrunning


Raelcun

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Hi, I'm the fellow who speedran Mark of the Ninja for Sandython. I had a particularly poor run, but since then we've found a lot more glitches that kind of "break" the game. I'm a little scared to put up videos publicly for them since I've had some issues with other companies patching speedrunning tactics in the past. So I figured I'd just ask the question.

Do you plan on fixing the particularly game breaking glitches used by a speedrun? Should I just look into backing up the current version and playing Mark of the Ninja offline?

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Heya Raelcun,

We definitely support our games as much as we can, but due to knock-on effects of changing anything control and physics related, we probably won't be looking at fixing these issues.

That being said, we're certainly curious from a developer standpoint as to what the bugs actually are!

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