Grinek Posted 4 hours ago Share Posted 4 hours ago 40 minutes ago, Cruvimaster said: ** Winona, WX: HAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAH ** Transfer Pearl to your base: HAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAH ** Bootleg Getaway: HAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAH ** Using Telelocator Staff on the character itself (Useful for finding the lunar island quickly.): HAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAH of course some narwhal had to say it without understanding my point Link to comment https://forums.kleientertainment.com/forums/topic/172004-game-update-735984/page/2/#findComment-1870635 Share on other sites More sharing options...
yyyyyyyyyyyyyyy Posted 4 hours ago Share Posted 4 hours ago 1 hour ago, Uedo said: Update: To add onto 'Keep in mind that we may revisit the tuning in the future, when you actually have to complete a post Shadow Rift questline before the Sanctum resets.' they clearly have a want to limit the amount you get right off the bat, I think everyone is ignoring that @V2C might be indicating that after completing the finale (or a quest line before it) we will have more options for getting them. I think they don't want us to go ham with them until the game is 'finished' - which makes complete sense if the world retires into more of a sandbox from that point onwards. Nobody ignores those words. And it doesn't mean current acquisition is acceptable. Dropping from Tower Guards is a way better placeholder. And how long would it take? A month? Or more? Repairing Broken Waymarks is a joke now and how long would this situation last? 2 Link to comment https://forums.kleientertainment.com/forums/topic/172004-game-update-735984/page/2/#findComment-1870640 Share on other sites More sharing options...
Cruvimaster Posted 4 hours ago Share Posted 4 hours ago 35 minutes ago, Grinek said: of course some narwhal had to say it without understanding my point If you start using any adjectives, it’s because you’re embarrassed. All the revolt I see here is because of the absurd ease of teleporting using the multiplication technique and which the devs declared to be intentional on their part (bug). Nowadays, green gems are not as rare as they used to be. This isn't even a complete update, as there will be a part 2. And everything has already been said exhaustively by the devs. 1 Link to comment https://forums.kleientertainment.com/forums/topic/172004-game-update-735984/page/2/#findComment-1870641 Share on other sites More sharing options...
yyyyyyyyyyyyyyy Posted 3 hours ago Share Posted 3 hours ago 26 minutes ago, Cruvimaster said: This isn't even a complete update, Think, Ah Q, think. Why there is no so much disagreement when Tower Guards play as Orbs' acquisition placeholder? Why there is no so much disagreement before this hotfix? Tell me why shortcut is not a kind of convenience but a kind of punishment? You are only right about one thing, this isn't even a complete update, is a ill-considered self-contradictory placeholder, making the whole Sanctum exploration become a weird joke. And I must remind you, as for other untenable reactionary points in your words, @Jenny 05 Justic 's replies has already refuted them "exhaustively". Of course it is your freedom to keep ignoring them, Mr. convenience hater. Link to comment https://forums.kleientertainment.com/forums/topic/172004-game-update-735984/page/2/#findComment-1870649 Share on other sites More sharing options...
Cruvimaster Posted 2 hours ago Share Posted 2 hours ago 34 minutes ago, yyyyyyyyyyyyyyy said: Think, Ah Q, think. Why there is no so much disagreement when Tower Guards play as Orbs' acquisition placeholder? Why there is no so much disagreement before this hotfix? Tell me why shortcut is not a kind of convenience but a kind of punishment? You are only right about one thing, this isn't even a complete update, is a ill-considered self-contradictory placeholder, making the whole Sanctum exploration become a weird joke. And I must remind you, as for other untenable reactionary points in your words, @Jenny 05 Justic 's replies has already refuted them "exhaustively". Of course it is your freedom to keep ignoring them, Mr. convenience hater. I'm not saying that all of your considerations are bad. Especially when JazzyGames posts it and I know he tests a lot within the game. On the other hand, in my opinion, Klei should not overly facilitate a new teleportation system that invalidates all the work done previously. A new teleportation that makes characters (WX, Wortox, Winona and Wanda), items (Bootleg Getaway, beefalo as a mount) or structures (The Lazy Deserter, Hermit Home) completely lose their meaning in the game. And devs tend to be firm when they have a clear objective of how things should work, as in the case of the heavy nerf on Shadow Maul. But I understand that most people want Klei to implement a simple and cost-free teleportation mechanism like in soulslike games, for example. Link to comment https://forums.kleientertainment.com/forums/topic/172004-game-update-735984/page/2/#findComment-1870652 Share on other sites More sharing options...
yyyyyyyyyyyyyyy Posted 2 hours ago Share Posted 2 hours ago (edited) 11 minutes ago, Cruvimaster said: A new teleportation that makes characters (WX, Wortox, Winona and Wanda), items (Bootleg Getaway, beefalo as a mount) or structures (The Lazy Deserter, Hermit Home) completely lose their meaning in the game. Even if the green gems still work, it is far from "make them completely lose their meaning in the game". BoulderBough does make many materials much cheaper, but they are not inexhaustible. Farming BoulderBough itself is a big project already. And the examples you mention have their own advantages and get along. I'm not saying green gems is the only solution or farming Orbs without limit is absolutely right. I am just unwilling to see the disastrous gameplay that current placeholder leads to. Edited 2 hours ago by yyyyyyyyyyyyyyy Link to comment https://forums.kleientertainment.com/forums/topic/172004-game-update-735984/page/2/#findComment-1870654 Share on other sites More sharing options...
Cruvimaster Posted 2 hours ago Share Posted 2 hours ago 4 minutes ago, yyyyyyyyyyyyyyy said: Even if the green gems still work, it is far from "make them completely lose their meaning in the game". BoulderBough does make many materials much cheaper, but they are not inexhaustible. Farming BoulderBough itself is a big project already. And the examples you mention have their own advantages and get along. I'm not saying green gems is the only solution or farming Orbs without limit is absolutely right. I am just unwilling to see the disastrous gameplay that current placeholder leads to. Certainly, we all want the implemented updates to be good. We don't want items that nobody uses, like so many that exist in the game. This is a point of convergence of opinions. It's the eternal search for balance between not making a mechanic so difficult that people will ignore it or making it so broken that nobody will want to use the others. Link to comment https://forums.kleientertainment.com/forums/topic/172004-game-update-735984/page/2/#findComment-1870655 Share on other sites More sharing options...
Maxil20 Posted 1 hour ago Share Posted 1 hour ago (edited) 6 hours ago, Jenny 05 Justic said: Getting orbs right now feels like the Houndius Shootius — not worth the effort, yet too valuable to just ignore. I heavily disagree with this. The difference between the houndius and the portation orbs is while you do slowly but surely amass houndius for farming, you only unlock temporary access to your warp network. It basically feels like you pay a subscription service to use portation orbs before you go back to what you are doing before anyway. I dislike this because it especially feels bad for megabases. You are actively punished for trying to expand your network past 1-2 focuses since you go from at least having a somewhat useful method via warping to them with telelocator staffs to using such an incredibly rare item that it's not remotely practical for just about any player. At least by comparison you always feel like you make permanent progress when you get another houndius, or fill in another mushlight with an enlightened shard. It's real progress that stays in your world and progresses alongside your other projects. I just don't feel remotely the same with these portation shards. Edited 1 hour ago by Maxil20 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/172004-game-update-735984/page/2/#findComment-1870659 Share on other sites More sharing options...
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