Mysterious box Posted May 30 Share Posted May 30 3 hours ago, Jakepeng99 said: Doesnt really make sense. Its scale mail. The cost isnt that much a problem its just really niche Thing is the armor won't be niche anymore. The main reason it was niche was because was because fire damage was niche outside of the only character with a built in immunity coals change that as it's definitely a very good use case for the armor that is far from niche. Link to comment https://forums.kleientertainment.com/forums/topic/171806-game-update-733404/page/2/#findComment-1869127 Share on other sites More sharing options...
landromat Posted May 30 Share Posted May 30 55 minutes ago, Jakepeng99 said: I read all of it, repairing it falls under that. It lasts for ages with alot of durability, and only 60% protection. protection matters less when you can combine it with 80% protection helmet. Hard obtainable scale and no possibility to repair it is what stops it from any usage at all. With couple of changes it can become best armor for Willow ever Link to comment https://forums.kleientertainment.com/forums/topic/171806-game-update-733404/page/2/#findComment-1869130 Share on other sites More sharing options...
Harrowick Posted May 30 Share Posted May 30 Oh, very neat!! I was hoping she'd be able to use them (without the healing effect of course). The Slimy Salve is also very nice! Thanks for this, and the entire update! Everything here is such a nice addition!! 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/171806-game-update-733404/page/2/#findComment-1869144 Share on other sites More sharing options...
NNOUS Posted May 30 Share Posted May 30 11 hours ago, V2C said: Watering Can can be used to water Coals deployed on the ground. Would it create steam like cloud similar to miasma? Link to comment https://forums.kleientertainment.com/forums/topic/171806-game-update-733404/page/2/#findComment-1869146 Share on other sites More sharing options...
Jakepeng99 Posted May 30 Share Posted May 30 4 hours ago, landromat said: protection matters less when you can combine it with 80% protection helmet. Hard obtainable scale and no possibility to repair it is what stops it from any usage at all. With couple of changes it can become best armor for Willow ever I was saying the 60% protection as a good thing because it uses less durability. Scales are not even that hard to get anyway. You can either dupe them, or infinitely farm them from dragonfly if you have enough dps. Link to comment https://forums.kleientertainment.com/forums/topic/171806-game-update-733404/page/2/#findComment-1869167 Share on other sites More sharing options...
BB Marioni Posted May 30 Share Posted May 30 18 hours ago, Kondr_ said: next item on list is scale-mail. (it is not too far from fumarole-themed temperature-wise) p.s. and why treeguards are still drop monster meat instead of leafy. i will wait for qol update patiently. didn't fought bosses yet but let us freeze them with salty freezers. i like current design when lunar equip helps fight shadow path, like brightshade staff vs fuelweaver. I always wanted to suggest adding scale mail to willow's affinity perks, similar to how wormwood interacts with the brightshade armor. She should have her own brightshade+ scalemail craft that combines the effects of both gears. 1 Link to comment https://forums.kleientertainment.com/forums/topic/171806-game-update-733404/page/2/#findComment-1869220 Share on other sites More sharing options...
Positive-Ad-859 Posted Sunday at 07:44 AM Share Posted Sunday at 07:44 AM Played the beta branch with a mod and got this crash "FMOD error: Not Enough memory or Resources" Anyone know why? only happens in beta branch and if i use certain mod. and did not happen in main branch Link to comment https://forums.kleientertainment.com/forums/topic/171806-game-update-733404/page/2/#findComment-1869255 Share on other sites More sharing options...
vezark Posted Sunday at 10:35 AM Share Posted Sunday at 10:35 AM On 5/30/2026 at 10:40 AM, Baark0 said: That one guy who made the night light post is about to be so happy. Honestly might start using them more myself just because I use the dreadstone helm a tone and end up with more nightmare fuel than I know what to do with. The alternative way of getting security pulses into the sanctum is nice, it'll help differentiate the Lunar and Shadow quest lines a little which is something I think should be focused on if the intention is to have the 2 different quest lines that you can progress as you play the game. I still think the Shadow line could do with a mini boss or something so it feels less like you kill Fuelweaver and then can immediately begin the finale, though of course I haven't seen what said finale will look like, so this could still be a possibility. This all assumes that there's even meant to be 2 separate storylines after activating the rifts, as Klei's intention very well could be to just have the 1 storyline that focuses more on the lunar side of things, with the shadows only really getting involved towards the end of things. I was skeptical, thinking it was a coincidence when I saw the first beta post, but now 2 bullet points in my post made it. I'm so happy that my suggestions are being considered Link to comment https://forums.kleientertainment.com/forums/topic/171806-game-update-733404/page/2/#findComment-1869283 Share on other sites More sharing options...
Castiliano Posted Sunday at 04:07 PM Share Posted Sunday at 04:07 PM Place the Scrapbook in the game menu, PLEASE. 8 1 Link to comment https://forums.kleientertainment.com/forums/topic/171806-game-update-733404/page/2/#findComment-1869327 Share on other sites More sharing options...
Bumber64 Posted Sunday at 05:33 PM Share Posted Sunday at 05:33 PM 9 hours ago, Positive-Ad-859 said: Played the beta branch with a mod and got this crash "FMOD error: Not Enough memory or Resources" Anyone know why? only happens in beta branch and if i use certain mod. and did not happen in main branch FMOD is used for playing sounds. Based on the error, I'd assume something's trying to play too many sounds at once, or somehow isn't clearing them properly. Link to comment https://forums.kleientertainment.com/forums/topic/171806-game-update-733404/page/2/#findComment-1869352 Share on other sites More sharing options...
Positive-Ad-859 Posted 16 hours ago Share Posted 16 hours ago On 6/1/2026 at 12:33 AM, Bumber64 said: FMOD is used for playing sounds. Based on the error, I'd assume something's trying to play too many sounds at once, or somehow isn't clearing them properly. it happens on launch, not during play.. so idk what sounds causing the crash Link to comment https://forums.kleientertainment.com/forums/topic/171806-game-update-733404/page/2/#findComment-1870145 Share on other sites More sharing options...
GamePlayer42 Posted 4 hours ago Share Posted 4 hours ago 11 hours ago, Positive-Ad-859 said: it happens on launch, not during play.. so idk what sounds causing the crash what mod? could be a music conflict or something along those lines Link to comment https://forums.kleientertainment.com/forums/topic/171806-game-update-733404/page/2/#findComment-1870339 Share on other sites More sharing options...
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