Tenedas Posted May 24 Share Posted May 24 Some feedbacks from the play through i am currently doing + some experimenting in debug mode. [Bug ?] Natural backwalls leak liquids in space, since they can't be built maybe is a corner case not been tested [Suggestion] like there's ways to create natural tiles probably there should be ways to create natural backwalls [Odd] Starnacle can be planted by pips but only on natural backwalls of any kind. regular drywall doesn't work, seems fair but would strongly encourage 1.1 suggestion [Suggestion] Even if Coquine is available as space material from a nearby space asteroid fields it probably should be available from an early/mid game source to favor alternative path in mid term oxygen production. [Suggestion] Probably an existing building like press/crusher/vulcanizer or similar could accellerate the fossilization process of some shells (Pokesheels, or critter eggs or whatever) [Missing Info] Flue Corals seems to have a lux requirement around 1950 lux to work regardless of the number of cells being actually illuminated. This probably should be corrected in a way that at least 50% of the plant needs to be illuminated or similar. [Suggestion] The Lux min requirement, if intended should be available as player information [Odd] Flue Corals produce 25% oxygen if wild planted, meaning 37.5 g/s instead of 150 g/s. This is not clearly stated even if it make sense with other wild plants behavior Keep up the great work ! Cheers Link to comment https://forums.kleientertainment.com/forums/topic/171638-starnacle-odd-behaviour-flue-corals-and-natural-backwalls-bug/ Share on other sites More sharing options...
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