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1 hour ago, HA LO said:

V2C, don’t you think players rely too much on the Night Vision and Speed circuits, which leads to a rigid build for WX-78? The core issue is that these two circuits are simply too strong. I think the total bonus from three Speed circuits should be reduced. Also, change the Night Vision circuit so that after activation, it drains one unit of charge per minute. This way, it could also synergize with the faster charge recovery skill. I think this is a good idea.

I don’t fully agree with this take.

 

Saying players rely too much on certain circuits doesn’t necessarily mean they are too strong — it often just means they are popular or comfortable. Players naturally gravitate toward builds that feel good to use.

 

About Night Vision: it already takes 4 slots, which is a significant investment. That alone is a balancing factor, since you’re giving up a lot of flexibility just to run it.

 

The same applies to Speed circuits. Running three of them means you’re sacrificing other potential builds and utilities. It’s a trade-off, not a free advantage.

 

Because of that, I don’t really see this as a balance problem. It’s more about player choice and preference. If someone feels those circuits are too strong, they can simply choose not to use them and experiment with other builds instead.

 

Not every popular setup needs to be nerfed — sometimes it just means the rest of the options could be made more attractive.

 

  • Like 3
10 minutes ago, Duds_gd said:

I don’t fully agree with this take.

 

Saying players rely too much on certain circuits doesn’t necessarily mean they are too strong — it often just means they are popular or comfortable. Players naturally gravitate toward builds that feel good to use.

 

About Night Vision: it already takes 4 slots, which is a significant investment. That alone is a balancing factor, since you’re giving up a lot of flexibility just to run it.

 

The same applies to Speed circuits. Running three of them means you’re sacrificing other potential builds and utilities. It’s a trade-off, not a free advantage.

 

Because of that, I don’t really see this as a balance problem. It’s more about player choice and preference. If someone feels those circuits are too strong, they can simply choose not to use them and experiment with other builds instead.

 

Not every popular setup needs to be nerfed — sometimes it just means the rest of the options could be made more attractive.

 

Ye I mean, my thought process is if I want full screen vision at night or in the caves it's still useful, if you compare it to having 4 light ones (same amount of slots)or less than 4 it's still way more field of view, night vision is still very worthwhile if you wanna have an easier time navigating dark places, build in the dark and other applications, if anything I could vouch for night vision to have 3 pins but it's fine how it is IMO, It's still infinite light circuits condensed in 4 slots, the downside being you don't share the light with other players

Edited by Jppacs
7 minutes ago, Duds_gd said:

I don’t fully agree with this take.

 

Saying players rely too much on certain circuits doesn’t necessarily mean they are too strong — it often just means they are popular or comfortable. Players naturally gravitate toward builds that feel good to use.

 

About Night Vision: it already takes 4 slots, which is a significant investment. That alone is a balancing factor, since you’re giving up a lot of flexibility just to run it.

 

The same applies to Speed circuits. Running three of them means you’re sacrificing other potential builds and utilities. It’s a trade-off, not a free advantage.

 

Because of that, I don’t really see this as a balance problem. It’s more about player choice and preference. If someone feels those circuits are too strong, they can simply choose not to use them and experiment with other builds instead.

 

Not every popular setup needs to be nerfed — sometimes it just means the rest of the options could be made more attractive.

 

also the speed, night vision and light circuits are the only ones that are not situational unlike the others circuit, and since the nerfs on the light circuit and the light being fixed, only the speed and night vision are worth using 100% of the time

  • Like 1
1 hour ago, doritosdamafia said:

also the speed, night vision and light circuits are the only ones that are not situational unlike the others circuit, and since the nerfs on the light circuit and the light being fixed, only the speed and night vision are worth using 100% of the time

Concordo 100%.Os outros chips ali foram feitos pra encher linguiça kkkk

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